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Destiny 2 News and Discussion
2016.09.28 16:33 lsmallsl Destiny 2 News and Discussion
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2013.02.18 06:46 Destiny 2
All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017.
2012.12.06 03:28 Cozmo23 Destiny Reddit
Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. Please read the sidebar rules and be sure to search for your question before posting.
2023.06.04 17:00 _-ADYY-_ So i don't know what are the chances, but i got 2 identical rings from spider 25, same stats same faction.
2023.06.04 17:00 RYO-kai Fashion Tip: Invisible Accessories
World Tour gives us transmog, including "bare" or invisible options for all main outfit slots—
but not for accessories, so if you want their stat boosts without the appearance:
- Choose "Adjust Accessory Position" (If the option isn't there, transmog the appearance into something that allows positioning. For example, it doesn't work on stockings)
- Choose "Chest" location
- Scale the accessory down all the way to avoid any clipping.
Now, the tiny accessory will float inside your character's torso, completely invisible and out of sight.
Just wanted to share since it's strange we don't have a hide option like we do for gear.
submitted by
RYO-kai to
StreetFighter [link] [comments]
2023.06.04 16:59 Asta101Clover AstroNvim v3
submitted by Asta101Clover to vimporn [link] [comments]
2023.06.04 16:54 mango_conno1sseur Please chance my son for stanford, ivies, t30s
**He is planning on applying through questbridge national college match - Demographics: Mexican, Low-income, First Generation, Public School in Dallas TX - Intended Major(s): Public Health or Biology Major, w/ minor in neuro (pre med track) - Test Optional - UW GPA and Rank: 94.5419/100, Top 10% of Class - Coursework: Most rigorous course load offered (10 AP classes, 5 dual credit, rest are honors) - Senior course load: AP Physics C Mech AP Calc BC AP Stats AP French AP Lit AP Psych/Gym Medical Laboratory II - Extracurriculars, most are circulated around either health science or equity, which are the 2 biggest aspects of public health (his prospective major): - Neuroscience Research at t25 med school, going to try to get it published Hospital Intern at a neurologic hospital for children in the clinical lab, radiology clinic, and phlebotomy Lab Clinical Lab intern at a different hospital/ER Shadowing Teaching assistant at a weekly program for elementary students teaching core subjects, helped raise avg staar scores from approaches to meets through diversifying curriculum Education Reform Associate, working with a non profit to reform the disd student code of conduct to make it more equitable Cohort Leader for a national non profit where i fundraised $2k through webinars to fund a trip to state board of education and testified against inequitable practices in education system HOSA Future Health Professionals President National Honor Society Vice President Senator’s Advisory Council - Awards: - College Board’s National Hispanic Honor Questbridge College Prep Scholar Griptape $500 Grant Recipient Finalist in HOSA State Competition for Clinical Lab Science and Winner at regionals Lion’s pride award (highest honor at his school) district’s scholar award
submitted by
mango_conno1sseur to
chanceme [link] [comments]
2023.06.04 16:53 Pakutto Best TRPG for beginners with little-to-no GM or TRPG experience?
TRPGs have always sounded like a blast, yet I've never had anyone to play with who's experienced enough to GM.
The two sessions I tried to join, one was mostly a comedy fest with very little in-character talking and often was interrupted for real life chit-chat (so the story was at a drag) and the stats confused me - the second one was notably better, but we never got far because it was finals week and... well, we only had maybe 2 real sessions before we had to call it.
Then I tried DnD 5e with a friend online. Attempting to play DnD 5e was very overwhelming for me and my friend, with all the stats and dice and rules. I'm sure it didn't help that we each had more than one character, or that it was only 2 of us so we took turns DMing.
Still, if there was a simpler game that even a know-nothing beginner could conceivably GM, I would REALLY like to know. Me and a few friends want to try and none of us have much TRPG knowledge.
Preferably one with a more interesting setting than the cookie-cutter "medieval European fantasy", but any simpler TRPG would be great.
submitted by
Pakutto to
rpg [link] [comments]
2023.06.04 16:53 4HACker4_Gaming 1.16.5 Forge server crashing
I have a 1.16.5 forge server on FalixNodes, and it randomly crashed while I was playing. Restarted the server, crashed before I knew it was online. I have 3 mods: Advanced rocketry, LibVulpes, and Mekanism. That's it. Does anyone know how to fix this? (Crash report below)
---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 6/4/23 3:42 PM Description: Ticking block entity java.lang.NullPointerException: Ticking block entity at mekanism.common.content.network.transmitter.MechanicalPipe.pullFromAcceptors(MechanicalPipe.java:85) ~[mekanism:10.1.2] {re:classloading} at mekanism.common.tile.transmitter.TileEntityMechanicalPipe.func_73660_a(TileEntityMechanicalPipe.java:62) ~[mekanism:10.1.2] {re:classloading} at net.minecraft.world.World.func_217391_K(World.java:491) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:fml:advancedrocketry:coremodmethod,pl:runtimedistcleaner:A} at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:372) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:851) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:291) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_282] {}
A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Stacktrace: at mekanism.common.content.network.transmitter.MechanicalPipe.pullFromAcceptors(MechanicalPipe.java:85) ~[mekanism:10.1.2] {re:classloading} at mekanism.common.tile.transmitter.TileEntityMechanicalPipe.func_73660_a(TileEntityMechanicalPipe.java:62) ~[mekanism:10.1.2] {re:classloading} -- Block entity being ticked -- Details: Name: mekanism:basic_mechanical_pipe // mekanism.common.tile.transmitter.TileEntityMechanicalPipe Block: Block{mekanism:basic_mechanical_pipe}[waterlogged=0] Block location: World: (-178,65,120), Chunk: (at 14,4,8 in -12,7; contains blocks -192,0,112 to -177,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Block: Block{mekanism:basic_mechanical_pipe}[waterlogged=0] Block location: World: (-178,65,120), Chunk: (at 14,4,8 in -12,7; contains blocks -192,0,112 to -177,255,127), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Stacktrace: at net.minecraft.world.World.func_217391_K(World.java:491) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:fml:advancedrocketry:coremodmethod,pl:runtimedistcleaner:A} at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:372) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
-- Affected level -- Details: All players: 0 total; [] Chunk stats: ServerChunkCache: 2048 Level dimension: minecraft:overworld Level spawn location: World: (-192,69,176), Chunk: (at 0,4,0 in -12,11; contains blocks -192,0,176 to -177,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 294650 game time, 443805 day time Level name: world Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Level weather: Rain time: 1 (now: false), thunder time: 1 (now: false) Known server brands: forge Level was modded: true Level storage version: 0x04ABD - Anvil Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:851) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:291) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_282] {}
-- System Details -- Details: Minecraft Version: 1.16.5 Minecraft Version ID: 1.16.5 Operating System: Linux (amd64) version 5.15.0-71-generic Java Version: 1.8.0_282, Azul Systems, Inc. Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Azul Systems, Inc. Memory: 1917880680 bytes (1829 MB) / 2608857088 bytes (2488 MB) up to 2608857088 bytes (2488 MB) CPUs: 32 JVM Flags: 19 total; -Xms128M -Xmx2488M -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec ModLauncher launch target: fmlserver ModLauncher naming: srg ModLauncher services: /mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /server.jar object_holder_definalize PLUGINSERVICE /server.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /server.jar capability_inject_definalize PLUGINSERVICE /server.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /server.jar fml TRANSFORMATIONSERVICE FML: 36.2 Forge: net.minecraftforge:36.2.39 FML Language Providers:
[email protected] [email protected] Mod List: forge-1.16.5-36.2.39-server.jar Minecraft minecraft 1.16.5 DONE Manifest: NOSIGNATURE Mekanism-1.16.5-10.1.2.457.jar Mekanism mekanism 10.1.2 DONE Manifest: NOSIGNATURE forge-1.16.5-36.2.39-universal.jar Forge forge 36.2.39 DONE Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 AdvancedRocketry-1.16.5-2.0.0-10-universal.jar Advanced Rocketry advancedrocketry 1.16.5-2.0.0-10 DONE Manifest: NOSIGNATURE LibVulpes-1.16.5-1.0.2-17-universal.jar Lib Vulpes libvulpes 1.16.5-1.0.2-17 DONE Manifest: NOSIGNATURE Crash Report UUID: a4c3cd84-4491-43d0-9035-48223a1e71b6 Player Count: 0 / 20; [] Data Packs: vanilla, mod:forge, mod:advancedrocketry, mod:libvulpes, file/ar_datapack, mod:mekanism Is Modded: Definitely; Server brand changed to 'forge' Type: Dedicated Server (map_server.txt)
submitted by
4HACker4_Gaming to
falixnodes [link] [comments]
2023.06.04 16:47 ZestycloseCake165 Easy Fix To Vanguard, Pipe, Greaves, Solar Crest and More
Items Removed: Ring Of Health, Void Stone, Perseverance
Mekansm( Greaves now requires Holy Locket)
Pipe Of Insight( Replaced with Reworked Martyrs Plate)
Helm of Iron Will(Cores will just buy this as replacement for RoH.Items that requires helm has been replaced by chainmail)
Item Changes: Vanguard
New: Vitality Booster + Recipe that costs 1100 Gold
Guardian Greaves
New: Holy Locket, Arcane Boots
Active: Restores 175 mana + 15 HP/mana per charge in an aoe. Max 20 charges(Now you need charges to heal)
Cornucopia
Increased HP+ Mana Regen to 5/2.25(Old perseverance)
Increased cost to 1650
Changed or reduced prices of components that required Void Stone,Ring of Health,Perseverance.
Solar Crest:
New: Medallion of Courage, Wind Lace, Diadem,
Active: Now grants/removes 6 armor, 20 Movespeed, 10 all stats.
Martyrs Plate ( New Item)
New: Cornucopia, Cloak, Headress,
Active: Doubles magic resistance, Redirects up to 400 magic damage to the wearer in a 1200 AOE around the user. Buff lasts until you reach the threshold or 10 secs.(Limited sustain also now you have to be in the middle like a tank)
submitted by
ZestycloseCake165 to
DotA2 [link] [comments]
2023.06.04 16:46 Muppet885 Still learning
Hey guys, Sorry I'm still new and learning the game.
Is having in the genetics section special a good thing? I changed my kings over and chose a male I had bought with SB from the trading centre.
Also to make money off of breeding cubs, would I have the best chance of getting special in genetics if I breed with another special?.
Thank you
submitted by
Muppet885 to
lioden [link] [comments]
2023.06.04 16:42 kentrildumon Why can I not Imprint this Sacred ring?
2023.06.04 16:39 Beepulons How do I make a macro that rolls for all stats simultaneously?
Hi there, I'm soon going to be DMing Call of Cthulhu in Foundry and I wanted to make a faster and simpler way to roll for stats with the click of a button, but sadly I'm not at all experienced with coding macros.
For anyone who isn't familiar, Call of Cthulhu is a percentile-based system that has 8 stats (characteristics). Strength, Constitution, Size, Dexterity, Appearance, Education, Intelligence and Power.
Five of them (STR, CON, DEX, APP, POW) are rolled using this formula: 3d6*5 The other three (SIZ, EDU, INT) are rolled using this formula: 2d6+2*5
What I want is a quick way to roll all of these simultaneously during character creation, and display the results according to the correct stat. I hope my explanation for what I'm trying to do here makes sense.
Thanks in advance for any help
submitted by
Beepulons to
FoundryVTT [link] [comments]
2023.06.04 16:36 Soul_Sleepwhale JD Gaming vs. LNG Esports / LPL 2023 Summer - Week 1 / Post-Match Discussion
submitted by
Soul_Sleepwhale to
leagueoflegends [link] [comments]
2023.06.04 16:31 llamamepepe Table top game idea?
| Might I suggest honey heist? It’s stupid fun I think the boys would enjoy and we would find great for content! Just an idea (possible spoiler since it’s the most recent episode) submitted by llamamepepe to distractible [link] [comments] |
2023.06.04 16:27 RC-3773 Give me Spiderman!! - Build Discussion
Hey all! So I had an idea for a fun discussion: how would we build Spiderman in this game?
Here are my thoughts so far:
He obviously needs high brawn and agility (fist-fighting, "super strength," coordination, and "web" shooting). Based on most of his iterations, he makes his own equipment and is a smart guy, so you'd probably want at least 3 Int (though this may not be too important depending on how you play him out). And willpower will be important for strain, vigilance, and fear checks, so you'll want that to be good as well. So that leaves Cunning and Presence as his possible dump stats; not sure which would be better to dump, though.
You'll probably want him to be force sensitive so he can get Enhance, too; the Leap upgrades will be especially helpful. Sense's defensive upgrades could also help emulate his spidey senses.
As for specs, I'm not sure which would be the best overall, but here are what I think would make good starting points:
- Steel Hand: It helps with fist-fights and gives some talents that'll help represent his extreme strength (Acklay's Scything Strike and Sapith Sundering). Dodge is also very good for his style, so that's very much appreciated.
- Martial Artist: Gives him excellent control over melee combat situations. Overall a very nice spec for him.
- Gunslinger: This is to help you use your "web-shooters" quickly and efficiently. Whatever you pick to represent them, they'll probably be ranged light and dual wielded, so very nice combo. It also offers another rank of Dodge and 2 ranks of Rapid reaction. The only things that are particularly out of place are Sorry for the Mess and the ranks in Lethal Blows, since Spidey avoids killing. But maybe your GM will let you swap those for less lethal options; if not, you can avoid all but one rank in Lethal Blows and still get everything else. (And remember, Deadly Accuracy could be used with stun damage, whether because of your weapon of choice or by going Brawl and choosing to deal strain instead of wounds.)
- Seer: Really, this is just for the buffs to vigilance and general initiative checks (via Uncanny Reactions and Rapid Reactions) for his spidey senses and greater ability to use Enhance and Sense with +2 FR. The extra Dodge is also nice, if you go down that branch.
- Sentry: Similar reasoning to Seer, except it also offers better stealth and better odds of surviving most any fall. It also has 2 Dodge rather than just 1. Just skip the saber throw and see if you could reflavor Reflect with your GM's permission.
- Force Sensitive Emergent: Helps buff your Vigilance and Stealth, but is mostly here to give you Force Sensitivity if yoi aren't starting with an F&D career.
I would want to get him Tactical Evasion as well, but that's only in the ARC trooper tree, I believe, and while it's not a bad tree for Spidey (might even be able to serve a similar role as Gunslinger would, and possibly fill it a bit better), it may not be a viable option depending on your GM's rules around the Clone Soldier Spec.
Species-wise, I recon that choosing a Mirialan, Kyuzo, or Sleonian would be the way to go. Mirialan is the most XP efficient way to get 3s in Agility, Brawn, and Willpower, with the option to bump one of those to a 4 or bring Int to 3 (in that case having 10 XP left in your pocket). Kyuzo would help you get the functionality of Enhance's Leap without having to get the actual Force Power. And Selonian is a funny pick that let's you get a similar layout as the Mirialan would, though needing to take Obligation for +10 XP if you want to do the 433221 sort of spread. But it also has some unique traits (darkvision and tail-weapon) where the Mirialan doesn't.
For equipment, you'll probably want something along the lines of the following:
- Climbsuit: helps against falls.
- Grapnel/Harpoon/Whipcord: web-slinging and catching people
- Glop grenade: "web" grenade
- SSB-1 Static Pistol: Highly effective and non-lethal ranged attack
- Sap gloves: extra oomph to your punches
What do you all think? How would you build Spiderman?
submitted by
RC-3773 to
swrpg [link] [comments]
2023.06.04 16:26 tcalifuh Vet schools with bridge programs
Hello!! I am currently applying to vet schools (incoming senior in undergrad) and I am trying to look for my best options. I don’t have a great GPA (just over 2.5), but I will have about 500 hours of clinic experience by the time I apply.
Since my stats aren’t the best by any means, I have been looking into bridge programs that some vet schools offer. I feel as though these might be my best bets for getting into a vet school. For example, Ross offers a vet prep program for one semester that guarantees admission into the dvm program upon completion. Another example is Lincoln Memorial University where if you get a 3.0 in their Masters program, you are guaranteed an interview with the vet school.
I was wondering if anyone else knows of any bridge programs like these that other schools offer?
Thank you all in advance!!
submitted by
tcalifuh to
veterinaryschool [link] [comments]
2023.06.04 16:25 Kimber80 [ESPN Stats & Info] Nikola Jokic delivered a triple-double in Game 1. Could we get a repeat performance in Game 2? ...... Magic Johnson (1984 vs Celtics) & Wilt Chamberlain (1967 vs Warriors) are the only players with consecutive triple-doubles in a Finals series ...
2023.06.04 16:25 Diligent_Middle_1125 Why are my wrinklers invisible?
2023.06.04 16:25 RidsBabs Each Team's Last 5 Scores
Team | Round 8 | Round 9 | Round 10 | Round 11 | Round 12 | Average |
Adelaide | 11.6 72 (L) | 19.7 121 (w) | 5.10 40 (L) | 14.11 95 (w) | 13.9 87 (L) | 83 |
Brisbane | 15.10 100 (W) | 12.15 87 (W) | 16.11 107 (W) | 10.18 78 (L) | Bye | 97 |
Carlton | 11.8 74 (L) | 8.11 59 (L) | 7.15 57 (L) | 6.15 51 (L) | 6.8 44 (L) | 57 |
Collingwood | 11.11 77 (W) | 18.12 120 (W) | 13.7 85 (W) | 16.9 105 (W) | 18.12 120 (w) | 101 |
Essendon | 13.9 87 (L) | 6.9 45 (L) | 10.11 71 (W) | 14.12 96 (W) | 16.9 105 (W) | 80 |
Fremantle | 18.9 117 (W) | 16.7 103 (W) | 16.10 106 (W) | 12.7 79 (W) | Bye | 94 |
Geelong | 14.14 98 (W) | 11.12 78 (L) | 11.11 77 (L) | 10.14 74 (L) | 15.7 97 (W) | 84 |
Gold Coast | 13.7 85 (L) | 16.17 113 (W) | 9.10 64 (L) | 13.6 84 (W) | 16.16 112 (w) | 91 |
GWS | 10.11 71 (L) | 7.13 55 (L) | 12.8 80 (L) | 12.9 81 (W) | 15.14 104 (L) | 78 |
Hawthorn | 7.6 48 (L) | 7.7 (49) L | 22.10 142 (W) | 12.16 88 (W) | 14.12 96 (L) | 84 |
Melbourne | 13.12 90 (W) | 15.13 103 (W) | 11.10 76 (L) | 10.12 72 (L) | 8.13 61 (W) | 80 |
North Melbourne | 4.10 34 (L) | 10.5 65 (L) | 14.6 90 (L) | 10.10 70 (L) | 15.9 99 (L) | 71 |
Port Adelaide | 12.20 92 (W) | 20.15 135 (W) | 11.14 80 (W) | 10.17 77 (W) | 23.13 151 (W) | 107 |
Richmond | 15.14 104 (W) | 16.6 102 (W) | 10.10 70 (L) | 9.13 67 (L) | 16.14 110 (W) | 90 |
St Kilda | 8.16 64 (W) | 10.9 69 (L) | 13.14 92 (W) | 12.6 78 (L) | Bye | 75 |
Sydney | 6.12 48 (L) | 13.8 86 (L) | 14.9 93 (W) | 11.11 77 (W) | Bye | 82 |
West Coast | 8.10 58 (L) | 6.7 43 (L) | 4.2 26 (L) | 6.10 46 (L) | 8.9 57 (L) | 46 |
Bulldogs | 13.8 86 (W) | 11.13 79 (W) | 11.19 85 (W) | 11.11 77 (L) | 10.15 75 (L) | 80 |
For the teams who have had byes, I have included their round 7 score in their average. I have rounded scores which ended in decimals.
If you spot any mistakes, fuck off no one's perfect.
If you want more stats sheets, either make your own, lazy cunt, or let me know what you want and if I find time, I'll do it.
submitted by
RidsBabs to
AFL [link] [comments]
2023.06.04 16:19 lama0bey8 shoul i eat buddha (im gonna use fighting style)
2023.06.04 16:17 TheGreaterShade What armor from D1 do you wish was in D2?
I wasn't really around for the glory days of the first Destiny, finished the vanilla campaign about a month before Destiny 2 launched. For what feels like time immemorial I have heard from D1 veterand about Taken armor, Vex armor, unique boss drop armor pieces (the psion cloaks, the brother's gauntlets, hive helmets, etc...). But I am curious what other armor sets were in the first Destiny that people wish where in D2?
(If you can give me the exact set name and what class they're for that'd be great, so I can look them up.)
submitted by
TheGreaterShade to
DestinyTheGame [link] [comments]
2023.06.04 16:16 AbleDinner9108 Please help guys!!!
| First of all please lmk what you guys think about my builds, this account is MAYBE 2weeks old but it might be even younger. Second of all I’d also like to know what I should farm rn and what should I try to get for my characters so yeah pls lmk, all the help will be appreciated! Thanks in advance🙃 submitted by AbleDinner9108 to ninjavoltage [link] [comments] |
2023.06.04 16:16 kingfiasco [Lucky Guess] 6/4
Rubber match afternoon. Something tells me it'd be helpful if they scored runs if they're trying to win today. Let's see if they have it in them!
Remember to add a splash down number (total homeruns into McCovey Cove) if you didn't on Friday. An exact guess will be worth three points!
Congrats to
u/TommyPickles2222222 for an exacto on Friday. Congrats to
u/therealjimothyjimson (4-2 BAL),
u/Puddenfoot (4-2 BAL), and
u/DaddyHausen (4-2 BAL) for +/- 1 guesses.
Lucky Guess Standings Rank | User | Exact | '+/- 1 | Lost Tiebreaker | Points |
1 | 95ludeman | 2 | 2 | 0 | 14 |
2 | tehow5 | 1 | 3 | 0 | 9 |
2 | jaxjag91 | 1 | 3 | 0 | 9 |
3 | TommyPickles2222222 | 1 | 1 | 1 | 9 |
3 | kingfiasco | 1 | 2 | 0 | 8 |
4 | Chizzleslip | 1 | 2 | 0 | 8 |
4 | StevenGlanzberg | 1 | 1 | 0 | 7 |
4 | RiesenTiger | 1 | 1 | 0 | 7 |
4 | Letsgoos19 | 1 | 1 | 0 | 7 |
5 | bromanow025 | 1 | 1 | 0 | 7 |
5 | therealjimothyjimson | 1 | 1 | 0 | 7 |
5 | TOS1998 | 1 | 0 | 0 | 6 |
5 | OrangeBuffalo8 | 0 | 2 | 2 | 6 |
5 | harriswk17 | 1 | 0 | 0 | 6 |
5 | greenjacket23 | 1 | 0 | 0 | 6 |
5 | Billdozer2000 | 1 | 0 | 0 | 6 |
6 | AlexOhanianSr | 1 | 0 | 0 | 6 |
7 | hcshock | 1 | 0 | 0 | 6 |
7 | zombiereign | 0 | 3 | 1 | 5 |
7 | bpopo329 | 0 | 5 | 0 | 5 |
8 | WillieKeeler96 | 0 | 5 | 0 | 5 |
8 | Ndysmth | 0 | 4 | 0 | 4 |
8 | DudeFoSho | 0 | 2 | 1 | 4 |
9 | BeinGetz | 0 | 2 | 1 | 4 |
9 | samir_katta | 0 | 1 | 1 | 3 |
9 | malkusm | 0 | 1 | 1 | 3 |
9 | imean | 0 | 1 | 1 | 3 |
9 | gnarkilleptic | 0 | 3 | 0 | 3 |
9 | ccmckee | 0 | 1 | 1 | 3 |
9 | Bmoreorioles1 | 0 | 3 | 0 | 3 |
9 | Puddenfoot | 0 | 3 | 0 | 3 |
9 | DaddyHausen | 0 | 3 | 0 | 3 |
9 | zeromoustafa0 | 0 | 2 | 0 | 2 |
9 | wodandos | 0 | 0 | 1 | 2 |
9 | waker94 | 0 | 2 | 0 | 2 |
9 | OMGisitOVERyet | 0 | 0 | 1 | 2 |
9 | Music_Ordinary | 0 | 2 | 0 | 2 |
9 | King_Clitoris | 0 | 2 | 0 | 2 |
9 | joystick13 | 0 | 2 | 0 | 2 |
9 | Jormmy-NcKegHook | 0 | 0 | 1 | 2 |
9 | jeffreythecat1 | 0 | 2 | 0 | 2 |
9 | GoOrioles7 | 0 | 2 | 0 | 2 |
9 | Evanevan22 | 0 | 0 | 1 | 2 |
9 | DrThorntonMelon | 0 | 2 | 0 | 2 |
9 | DrDinglberry | 0 | 2 | 0 | 2 |
9 | BlueHenCountry | 0 | 2 | 0 | 2 |
9 | Azzazzyn | 0 | 0 | 1 | 2 |
9 | averyorioles | 0 | 2 | 0 | 2 |
9 | andrew-ge | 0 | 2 | 0 | 2 |
9 | Tardisheart | 0 | 1 | 0 | 1 |
10 | Shiderme | 0 | 1 | 0 | 1 |
10 | SellTheTeamDan | 0 | 1 | 0 | 1 |
10 | Ok-Establishment-240 | 0 | 1 | 0 | 1 |
10 | MrTallGreg | 0 | 1 | 0 | 1 |
10 | LoraxEleven | 0 | 1 | 0 | 1 |
10 | jjk2 | 0 | 1 | 0 | 1 |
10 | gzawaodni | 0 | 1 | 0 | 1 |
10 | Gumboy52 | 0 | 1 | 0 | 1 |
10 | Entertainmentguru | 0 | 1 | 0 | 1 |
10 | ClimAx_D2 | 0 | 1 | 0 | 1 |
10 | CBennett1497 | 0 | 1 | 0 | 1 |
10 | bablume | 0 | 1 | 0 | 1 |
10 | Affectionate_Tune481 | 0 | 1 | 0 | 1 |
Comments must include: - Final Score (winner must be specified)
- Tiebreaker question
- Format: [Score] [Winner] [Tiebreaker]
All guesses must be submitted by the posted start time to qualify. Score will be as follows: - Exact guess = 6 points
- Off by one run = 1 point
- In the event of a tie, the loser of the tiebreaker scores 2 points
If two users pick the same score with the same tiebreaker, the person who submitted their guess first will be awarded the 6 points. The same rule will apply when two tiebreakers guesses are equally close to the actual result. Score will be tallied each night and updated in wiki. They will also appear in the "Standings" section of future Lucky Guess posts. Now let's play ball!
Tiebreaker for today total At Bats by Orioles batters.
As always, please do not upvote or downvote any guessing comment until after the game is over and the winner is determined, then upvote the winner. Matchup Statistics
You can find the lineups
here before game time.
Orioles Starting Pitcher | Throws | W-L | IP | K% | BB% | GB% | BABIP | FIP |
Tyler Wells | R | 3-2 | 63 | 25.3% | 5.0% | 32.3% | .175 | 4.65 |
Giants Starting Pitcher | Throws | W-L | IP | K% | BB% | GB% | BABIP | FIP |
Anthony DeSclafani | R | 4-4 | 67.1 | 18.0% | 3.3% | 44.5% | .268 | 3.67 |
Good luck!
submitted by
kingfiasco to
orioles [link] [comments]
2023.06.04 16:14 Vegetable_Grocery438 Pokemon Emerald Final World (4 Regions WIP)
Hi ladies and gentlemen,
My friend CAulin, released a beta build of the hack that was being baked since February.
About the Mod:
This mod is expanded modification from Emerald Final Deluxe (Version 7.41) from dearman4.
It's a simple mod to achieve something I always wanted in a gen3 Pokemon rom hack.
The major change in this mod is the addition of Kanto, Johto and Sevii Island Regions as explorable areas (The new maps use the Tileset already in Emerald).
The Wild encounters in Hoenn changed to acommodate better the split to other Regions inclusion.
I did a revamp in graphics to look similar to ORAS artstyle, changed overworld sprites, trainer front and backsprites, Badges and etc. I used some sprites from HGSS, did ones myself and others I found online by talented people as well (kudos to hyo_oppa, love your work). This is a personal project that I'm sharing to hopefully make people happy!!!
The Pokenav Trainers in Match Calls are modified to be notable characters, gym leaders, protagonists, elite four members, champions and villains.
The new regions are acessible from:
1) Kanto - Boat in Slateport Port to Vermillion City
2) Johto - Boat in Lylicove Port to Olivine City
3) Sevii - Boats in Cianwood Port
Obs:
-Kanto and Johto are kind of Semi-Open World
-You need Surf to access Sevii Islands
-Fly is only usable to fast travel to Hoenn Towns/Cities.
-There's a fast travel between Saffron City (Kanto) and Goldenrod City (Johto) - Train Station
-First Gyms Leaders in Kanto and Johto have similar stats from Wattson, because the regions can be visited when reach in Slateport.
NOTICE: This mod is still unfinished. But is completable (Emerald normal game). This build is for beta testing. Mostly to verify if all the changes I did broke something. The new regions is to expand the exploration in the game. Consider the new trainers (gym leaders, past protagonists, elite four members, champions) in the Pokenav as extras/fanservice/superbosses (all still in WIP)
Features:
-Gen I - III (with some gen IV evolutions)
-Hoenn Region
-Kanto Region
-Johto Region
-Sevii Islands
-New graphics (overworld sprites, backsprites, colored Badges, and etc)
-Pokenav Match Call Trainers
WIP:
-Finish Cleaning Maps
-Finish Safari Zone (Johto)
-Add more NPCs in overworld
-Add/move trainers in new Regions
-Add Rocket Grunts trainers
-Redo important/placeholder areas (e.g.: Sprout Tower)
-Update Pokenav Trainers Teams and Levels
-Improve overall quality
Pokecommunity Thread:
https://www.pokecommunity.com/showthread.php?t=496848 submitted by
Vegetable_Grocery438 to
PokemonROMhacks [link] [comments]