Ortur laser master 2 pro assembly

Swain gameplay design rant / hot take

2023.05.29 16:29 Manos132 Swain gameplay design rant / hot take

Hello everyone,
I'd like to (once again) write some more of my personal opinions regarding Swain's gameplay design currently, which I think even though it's pretty good, he still needs, I'd say one more mid scope for him to satisfy the dedicated players' expectations of the champion. I am a high diamond - master Swain OTP, I've been playing him for the past 3 years, witnessed 2 of his mini reworks. I "fell in love" with Swain because of his lore / voice lines and his design overall, alongside that amazing feeling of playing him during his R. I am really devoted to Swain and this is why I'm going through this, because I think he could be further tweaked to reach his maximum gameplay potential which would make me very happy. I've been posting reworks and ideas for long, but in this post I'm going to focus on the problems and not the solutions, having in mind my experience, and the... honestly, infinite amounts of texting with fellow Swain mains about his gameplay state. Brace yourselves, and let's dive in.
First of all a quick definition of Swain's fantasy. What should Swain's role be? Most of us would agree here, Swain is a frontline DPS Mage, or a battlemage.
With that in mind, the champion has some "feels bad" aspects that don't fit with that fantasy. While reading these I want you to understand how each of these problems connect with each other.
First. His full AoE kit. Having a full AoE kit means a lot of "ambient" damage. Low single target damage means bad late game, where bursting down a squishy ADC matters the most, AoE abilities have bad AP ratios, and in Swain's Q case, it sort of has "single target", ratio, but it requires the Swain to be in melee range which is pretty hard to do on priority targets like ADCs in late game. Look at Vladimir and Anivia, who have similar AoE levels with Swain in their kits but also have a strong single target spell that maintains their agency throughout the entire game.
This problem is further messed up with R2. R2 provides some amount of burst in a teamfight so Swain can have some good "single target" damage in the late game (R2 is almost always used to burst down squishies with a single combo). But R2 is AoE, so it's gatekeeped behind high base damage and a relatively low ratio so its snowballing potential in mid-game is balanced. But apart from that, with how R2 is right now, Swain's playstyle throughout the game shifts from wanting to fight as long as possible ... to.... go in, use R2, and hope you do enough for your team to clean up. This obviously relates with his E design, which I'll explore later.
Pre-VGU Swain kept a great balance between single target and AoE, with his ultimate being his best AoE damage tool. This brings us to the next problem
For Swain to be a relevant frontliner in all stages of the game, he doesn't need good healing ratio. He needs good AoE damage. The healing, although satisfying in early-mid game, is very easily countered and makes Swain feel useless in later stages of the game, especially in teamfights (ignites are more common/ one person uses GW), where Swain is supposed to excel at.
Look at fiddlesticks. He has one insanely good AoE spell and guess what? That enforces Fiddlesticks players to drop in the middle of the enemy team and destroy everyone. Fiddlesticks doesn't rely on his healing and prayers to succeed in a teamfight, but he relies on decision making and positioning which are things that remain relevant in all elos.
With pre-VGU Swain, we see that his R1 drain had twice the AP ratio of current R1. This means Swain players are further enforced to frontline by doing a lot of AoE to 2,3 + targets. AoE damage and not healing is what makes a DPS mage want to frontline.
Another problem is the unreliability in his E and W abilities, mainly focusing on E.
Don't get me wrong, his E is a very, very strong spell. Perhaps a bit too good, and this is what I'm trying to explain.
The power his E pull has is insane in every stage of the game and one could argue that his pull's agency is what remains high, even in late game. However, a pull / hook is best in a support champion, let's face it. There's a reason every good pull champion is in support. You might not see where I'm going with this yet but hold on. A pull ability has its maximum value when you have more than one person attacking the pulled target, thus why pull champions are always in support. However, those champions that have powerful CC hooks come with a trade off: they do very low amounts of damage.
Swain is trying to be balanced across both support and mid lane. Even though he has a mediocre or a bad hook, it's obvious, just by seeing how Swain's playerbase is distributed, that it's still very powerful when it's followed up by ADC damage or other teammates. So, in the end, both Swain support and mid/top are hurt by this. Swain's ratios are lowered, thus impacting solo lanes, and supports are provided with a mediocre hook, alongside low scaling damage, making him, as stats verify, a good pick in low elo and a very bad pick in higher elos, where supports are very crucial and important.
Compare Swain's current E with his Pre-VGU counterpart, his old W. His old W was not a pull but a AoE similar to current W, but in the end, it rooted instead of slowing. So just by not having a pull Swain's solo lane potential was more favoured, by having higher damage ratios across his entire kit. Furthermore, his W ability was perfect for Swain's role in the game as a frontline battlemage: It was perfect for when people were close to Swain, and it was also perfect as a follow-up from let's say a Zac E or Nautilus Q, followed up with Swain's R , Q , E etc.
About Swain's W. Swain's W alone is a very good spell. It's perfectly designed. However, it further enhances Swain's utility for his teammates and not his own potential. And I think enough power budget is spent in utility, in his E. I think wild rift, keeping in mind the limitations in gameplay because of touch screen and smaller map, it still IMO made a good choice to lower Swain's W range and make its damage scale further if paired with his E.
Next up is the passive. Swain's HP stacking passive favours support a TON. It provides a stat that isn't relying on gold but on hitting an ability (that is easier to hit on a duo lane). That alone helps you understand.
For solo lane Swain the passive makes 0 sense. It made sense for a while after the mid scope... That is, until RoA got back in the game. You see, the only use solo lane Swain has for the passive is early game survivability. 12 HP matter most when you have low max HP. Swain needed this early game survivability because he had no HP from any items until his 3rd item (the core build was Liandrys > Zhonyas back then). This change was not reverted when RoA was re-introduced, so we're stuck with a version of Swain that has low AP damage ratios and high HP, thus not benefitting a lot from RoA, and AP overall, so Swain's build paths slowly evolved into Liandrys > Rylais > (Ocassional) oblivion orb > Tank items. Tank items, although they keep Swain relevant in later stages of the game, still don't make him feel as he should, like in pre-VGU versions of him, and don't really help him stay alive much longer because his R healing scales off of AP.
This leads us to our next problem: low need for AP.
All of the above issues (Avengers, Assemble.) like too much AoE, low AP ratios (which connects with huge AoE), relatively long R cooldown (because of R2), make him be reliant not on AP, but on... spell effects. That's not how a mage should work. Even though these problems are often complained about by Swain players, with band-aid fixes like remove the ability of R to apply spell effects, they are not the core issues. Swain feeling like he "abuses" spell effects is the result of all the above issues listed, combined. It's not the problem itself. His R being a big AoE isn't the problem that makes him feel bad/ feel like he abuses spell effects and nothing else.
And... bad AP itemization.
Swain is an AP juggernaut, but, apart from HP, AP items lack the tankiness he needs. This connects with his passive problem (remember, I told you to try and understand how these problems connect with each other), since now with RoA back, champions like Swain, who need to be able to be in the frontlines, have that needed HP. Swain, either in his kit (passive?) or his items, needs real anti-burst solutions. Swain would love an AP version of Death's Dance. We see that after Liandrys > Rylais, and maybe Zhonyas added to the build, Swain literally has no good AP options for his playstyle. Thankfully, with abyssal mask's rework, Swain is now one of the best users of it, and it's good for magic resistance, but in the case of physical damage, Zhonyas is simply not enough to prevent Swain from getting bursted. However, this might not be needed if all the above problems are fixed. If Swain gains good single target damage, he shouldn't also be unkillable in the late game.
If you're still reading, I want to thank you and conclude with my final point. After all this, try to understand how well designed Swain's pre-VGU kit was. Yes, maybe it felt clunky, yes , the visuals were outdated, but the core kit design which includes stuff like: Q = Single target DoT damage, W = AoE root, E = single target damage multiplier, R = big AoE damage and healing, overall it had a perfect balance between everything. In my opinion pre-VGU Swain could be ASU'ed instead of VGU'ed (maybe with some more number or tiny mechanical touches) and he would be perfectly fine, and Swain's popularity would certainly rise.
submitted by Manos132 to leagueoflegends [link] [comments]


2023.05.29 16:17 Piratedad83 [USA-CO] [H] Playstation Games: PS1, PS2, PS3, PS4, PSP [W] Paypal

Hey all! Thinning out some of my collection. Happy to post pics of anything that you might be interested in. Shipping is $5 for the first game or 2, and then goes up from there.
Also! Feel free to check out my Nintendo games post here:
https://www.reddit.com/GameSale/comments/13n6q9v/usaco_h_nintendo_games_and_consoles_nes_snes_n64/
And my Sega and Xbox games post here:
https://www.reddit.com/GameSale/comments/13dxcl4/usaco_h_sega_and_xbox_games_genesis_dreamcast_og/
PS1 (CIB unless noted)
Army Men: Sarge's Heroes (Disc Only) $5
Army Men: World War - Team Assault $10
ATV: Quad Power Racing $5
Ball Breakers $5
Bowling $3
Brave Fencer Musashi (Case and Disc) $80
Breath of Fire III (PAL) $45
Cool Boarders 3 $5
Crash Bandicoot 2: Cortex Strikes Back $15
CTR: Crash Team Racing $20
CTR: Crash Team Racing (Disc Only) $10
Dragonball Z: Ultimate Battle 22 (Disc Only) $5
Driver (Sealed) $50
Dune 2000 (Disc Only) $10
Final Fantasy Tactics $80
Final Fantasy VII $45
Final Fantasy VII (Case and Disc) $35
Final Fantasy VIII $20
Final Fantasy Anthology GH (New/Sealed) $45
Final Fantasy Chronicles $40
Frogger $10
Gekido: Urban Fighters (Disc Only) $20
Gex 3: Deep Cover Gecko (Disc Only) $10
Gran Turismo $15
Gran Turismo 2 $15
Grand Theft Auto 2 (Disc Only) $5
Gunfighter: The Legend of Jesse James $10
Herc's Adventures $125
IHRA Drag Racing $3
Knockout Kings $5
Lunar 2: Eternal Blue Complete (Big Box, Jewel case and discs, Hardcover manual, Omake Box w/map and character cards $200
Madden NFL 2004 $10
Metal Gear Solid $45
Metal Gear Solid (Case and Disc) $40
MLB: Pennant Race $3
Monopoly $3
Namco Museum Vol. 1 $5
Namco Museum Vol. 1 (Disc Only) $3
Namco Museum Vol. 3 (Disc Only) $5
Nascar 99 (Disc Only) $3
Need For Speed: High Stakes (Disc Only) $5
Need For Speed: V-Rally $10
Nuclear Strike $10
Oddworld: Abe's Oddysee (Case and Disc) $15
Parappa the Rapper (Disc Only) $50
Parasite Eve $75
Patriotic Pinball $5
Rally Cross 2 $5
Return Fire (Longbox) $45
Road Rash 3D $5
Shockwave Assault (Disc Only) $10
Spec Ops: Covert Assault $5
Spec Ops: Stealth Patrol $3
Spyro: Ripto's Rage (Disc Only) $5
Star Wars: Masters of Teras Kasi (Disc Only) $5
Street Racer $10
Stuart Little 2 $5
Suikoden II $275
Syphon Filter 2 (Case and Disc) $5
Syphon Filter 3 $15
The Game of Life $10
The King of Fighters '95 (Disc Only) $25
The King of Fighers '99 $20
Thousand Arms (Case, manual, game) $175
TNN Motor Sports: Hardcore 4x4 $3
Tom Clancy's Rainbow Six: Rogue Spear $10
Tomb Raider II $10
Tomb Raider II (Disc Only) $5
Tony Hawk's Pro Skater 2 (Disc Only) $5
Triple Play 2000 $5
Vanishing Point (Disc Only) $5
Warhawk (Long Box) $20
World Soccer Winning Eleven '97 (Disc Only) $3
Worms Armageddon (Case and Disc) $15
You Don't Know Jack: Mock 2 (Disc Only) $3
PS2 (CIB unless noted)
Ace Combat 4: Shattered Skies (Case and Disc) $5
Adventures of Jimmy Neutron: Jet Fusion $10
Alvin and the Chipmunks (Case and Disc) $5
Army Men: Sarge's Heroes 2 (Case and Disc) $10
ATV Offroad Fury 2 (x2) $5
Battle Racing Ignited: Burnout Dominator $10
Battlefield 2: Modern Combat (Disc Only) $4
Black $10
Blitz: The League (Case and Disc) $5
BMX XXX (Case and Disc) $20
Call of Duty 2: Big Red One (Case and Disc) $5
Call of Duty 2: Big Red One (Disc Only) $3
Call of Duty: Finest Hour $5
Call of Duty: Finest Hour (Disc Only) $3
Call of Duty: World at War Final Fronts (Disc Only) $5
Celebrity Deathmatch (Disc Only) $5
Commandos Strike Force (Case and Disc) $5
Contra: Shattered Soldier (Disc Only) $10
Cool Boarders 2001 $5
Crouching Tiger, Hidden Dragon $5
Crazy Taxi $10
Dave Mirra Freestyle BMX 2 $10
Delta Force: Black Hawk Down $5
Devil May Cry (Demo Disk) (Disc Only) $10
Devil May Cry 3: Dante's Awakening (Special Edition) (Disc Only) $5
Disney Sing It: Pop Hits $3
Dragonball Z: Sagas $15
Duel Masters (Limited Edition) $5
Enter the Matrix (x2) $5
Enthusia: Professional Racing $15
Escape from Monkey Island (Disc Only) $5
Eye Toy Demo Disc (Disc Only) $5
Eye Toy: Operation Spy (Sealed) $5
Eyetoy: Antigrav $3
Fifa 07 (Disc Only) $3
Fight Night 2004 (Disc Only) $3
Ford Mustang: The Legend Lives $3
Gadget Racers $10
Game Shark 2: Official Cheat Codes For Splinter Cell (Disc Only) $20
Gauntlet: Dark Legacy (Case and Disc) $20
God of War (Disc Only) $7
Gran Turismo 3 $3
Grand Theft Auto III $10
Grand Theft Auto III (Disc only) $5
Grand Theft Auto: Vice City $10
Grand Theft Auto: Vice City (Case and Disc) $5
Grand Theft Auto San Andreas (Disc Only) $5
Guitar Hero II (Disc Only) $5
Guitar Hero III: Legends of Rock (Disc Only) $5
Guitar Hero: Aerosmith (Disc Only) $4
Heroes of the Pacific $5
Hitman: Contracts (Disc Only) $3
Ico (Disc Only) $10
Jak 3 (Case and Disc) $10
Jax X: Combat Racing $10
Legaia 2: Duel Saga $20
Lego Star Wars: The Video Game (Case and Disc) $5
Lemony Snicket's A Series of Unfortunate Events $5
Lord of the Rings: The Two Towers $5
Lord of the Rings: The Two Towers (Disc Only) $3
Lord of the RIngs: Return of the King $10
Mace Griffin: Bounty Hunter $5
Madden 06 $5
Madden 2005 (Disc Only) $2
Mafia (Disc Only) $5
Max Payne $10
Max Payne (Disc Only) $4
Medal of Honor: Frontline $5
Metal Gear Solid 2: Sons of Liberty (Disc Only) $5
Metal Gear Solid 3: Snake Eater (Disc Only) $7
Metal Gear Solid 3: Subsistence $45
MLB 2K5 (Disc Only) $2
MLB 2K7 (Sealed) $5
MLB: The Show 08 (Disc Only) $2
MX: World Tour featuring Jamie Little $3
MX: World Tour featuring Jamie Little (Case and Disc) $1
Naruto: Ultimate Ninja (Case and Disc) $5
Naruto: Uzumaki Chronicles 2 (Disc Only) $5
Nascar Thunder 2003 $5
NBA 2K2 (Disc Only) $2
NBA Live 06 (Case and Disc) $5
NBA Live 07 $3
NBA Live 2004 $3
NCAA 06: March Madness $5
NCAA Football 2002 (Disc Only) $2
Need for Speed: Hot Pursuit 2 $10
Need for Speed: Pro Street $10
NFL Game Day 2003 Demo Disc (Disc Only) $5
NFL Head Coach (Case and Disc) $5
NFL Street (Case and Disc) $10
NHL 2002 (Disc Only) $2
NHL 2004 (Disc Only) $2
Over the Hedge $5
Pirate's of the Caribbean: At World's End (Manual and Disc) $5
Primal DEMO DISC (Disc Only) $10
R: Racing Evolution $10
Ready 2 Rumble Boxing: Round 2 (Case and Disc) $5
Resident Evil Soutbreak: File #2 (Disc Only) $30
Rockband (Disc Only) $3
Rockband Track Pack: Volume 2 (Disc Only) $5
Scooby-Doo! Unmasked (Disc Only) $10
Shrek 2 $10
Shrek the Third $5
Silent Hill 3 $200
Singstar 80s $5
Singstar Pop $5
Singstar Pop Vol. 2 $5
Sled Storm $10
Sly Cooper and the Thievius Raccoonus (Disc Only) $10
Smuggler's Run $5
Smuggler's Run 2: Hostile Territory $10
Socom: U.S. Navy Seals $5
Socom: U.S. Navy Seals (Case and Disc) $3
Socom: U.S. Navy Seals (Disc Only) $2
Spyhunter $10
Spyro: Enter the Dragonfly $10
Syphon Filter: Omega Strain (Disc Only) $3
Tekken Tag Tournament (Disc Only) $5
Terminator 3: Rise of the Machines (JAP) $10
The Fast and the Furious $10
The Godfather $15
The Simpsons: Road Rage $10
The Sims $5
The Spongebob Squarepants Movie $10
Tiger Woods PGA Tour 2003 (Disc Only) $2
Tiger Woods PGA Tour 2004 $5
TimeSplitters $20
TimeSplitters 2 $20
Tom Clancy's Ghost Recon $5
Tom Clancy's Ghost Recon (Disc Only) $3
Tom Clancy's Splinter Cell $5
Tony Hawk's Pro Skater 3 $10
Tony Hawk's Underground $10
Top Gun: Combat Zones (Disc Only) $3
Twisted Metal Black (Disc Only) $7
Up (Case and Disc) $5
Wallace & Gromit: The Curse of the Were-Rabbit (Disc Only) $5
World Championship Poker $3
World Rally Championship (Disc Only) $5
Wreckless: The Yakuza Missions $5
WWE: Smackdown vs Raw 2009 (Disc Only) $3
WWE Smackdown: Here Comes the Pain (Case and Disc) $30
PS3 (CIB unless noted)
Alien: Isoloation (Nostromo Edition) $10
Alpha Protocol (Case and Disc) $7
Assassin's Creed $10
Assassin's Creed II $5
Assassin's Creed III $5
Assassin's Creed IV $5
Assassin's Creed: Brotherhood $5
Assassin's Creed: Ezio Trilogy $5
Batman: Arkham Asylum $5
Batman: Arkham City $5
Battlefield 3 $3
Battlefield 3 (Limited Edition) $5
Bioshock $5
Borderlands 2 $5
Call of Duty: Black Ops $10
Call of Duty: Black Ops II (Case and Disc) $10
Call of Duty: Ghosts $5
Call of Duty: Modern Warfare $5
Call of Duty: Modern Warfare 2 $5
Call of Duty: Modern Warfare 3 $5
Command & Conquer: Red Alert 3 (Ultimate Edition) (Disc only) $10
Dark Sector (Disc only) $3
Dark Souls $10
Demon's Souls (Case and Disc) $20
Dirt $10
Dishonored $5
DJ Hero $5
Elder Scrolls IV: Oblivion (Case, Disc, and map) $5
Elder Scrolls V: Skyrim $3
Elder Scrolls V: Skyrim (Legendary Edition) $10
Farcry 3 $5
FEAR 2 $10
Fifa 11 $5
Fifa 12 $5
Fifa 2010: World Cup South Africa $5
Final Fantasy XIII $10
Final Fantasy: XIII-2 (Case and Disc) $8
God of War III $10
God of War: Ascension $30
Gran Turismo 5: Prologue (Disc only) $3
Grand Theft Auto IV $10
Grand Theft Auto V $10
Grand Theft Auto V (Disc only) $5
Guitar Hero 3: Legends of Rock $10
InFamous $10
Killzone 3 $5
Kingdoms of Amalur: Reckoning $10
L.A. Noire $5
Lair $10
Lego: Harry Potter: Years 5-7 $10
Lego: Jurassic World $10
Little Big Planet (Game of the Year Edition) $10
Little Big Planet: Karting $10
Lost Planet 2 $10
Madden 07 $5
Madden 08 $5
Madden 09 $5
Madden 10 $3
Madden 11 $3
Madden 12 $3
Madden 13 $5
Madden 25 $5
Mass Effect 2 (Disc only) $3
Midnight Club: Los Angeles $10
MLB 13: The Show $5
Mortal Kombat vs. DC Universe $10
MX vs. ATV: Reflex (Case and Disc) $5
MX vs. ATV: Untamed $10
NBA 2K11 $5
NBA Live 08 (Case and Disc) $3
NBA Street: Homecourt $20
Need For Speed: Carbon $15
Need for Speed: Most Wanted (Case and Disc) $8
Need For Speed: Undercover $10
Plants vs. Zombies: Garden Warfare (Case and Disc) $5
Red Dead Redemption: Undead Nightmare $10
Resistance 2 $5
Rockband 2 $5
Saints Row 2 $10
Saints Row 3 $5
Skate 2 $10
Skylanders: Spyro Adventures (Disc only) $5
Sleeping Dogs $5
Sniper: Ghost Warrior $5
Soul Calibur V $10
Sports Champions $3
SSX $10
The Ico & Shadow of the Colossus Collection $15
The Last of Us $10
The Sims 3 $5
Ultimate Marvel vs. Capcom 3 $10
Uncharted 2: Among Thieves $5
Uncharted 3: Drake's Deception $5
Uncharted: Drake's Fortune $10
White Knight Chronicles (Disc only) $5
PS4 (CIB unless noted)
Battlefield 1 $5
Borderlands 3 $10
Call of Duty: Black Ops IIII $10
Call of Duty: WWII $10
Dark Souls III (Disc Only) $5
Destiny $5
Fallout 4 (Case and Disc) $5
Final Fantasy XV (Disc only) $3
Madden 17 (Case and Disc) $3
Marvel Spider-Man $10
Minecraft (Case and Disc) $15
Minecraft Dungeons: Hero Edition (New/Sealed) $20
NBA 2K16 (Case and Disc) $3
Sniper Elite 3 (Disc only) $4
Star Wars: Battlefront 2 (Case and Disc) $5
The Hunter: Call of the Wild 2019 $20
The Order 1886 $10
Titanfall 2 (Case and Disc) $5
Tropico 5 $10
UFC 3 $5
PSP (CIB unless noted)
Final Fantasy $20
God of War: Chains of Olympus $25
Spider-man 2 (Movie) (Disc only) $5
Steamboy $5
submitted by Piratedad83 to GameSale [link] [comments]


2023.05.29 16:15 hmack87 stair master [Pentax 645, 75mm f/2.8. Fuji Pro 400H]

stair master [Pentax 645, 75mm f/2.8. Fuji Pro 400H] submitted by hmack87 to analog [link] [comments]


2023.05.29 16:05 Kirtley00 Pc build advice if you would change anything mainly for gaming and want it to be future proof so I can upgrade parts when needed

CPU: AMD Ryzen 7 5600x 3.7 GHz 6-Core processor
CPU cooler Cooler Master hyper 212 RGB black edition
Motherboard: MSI B550-A PRO ATX AM4
Memory: Corsair Vengeance LPX 32GB (2 x 16GB) DDR4- 3200 CL16
Storage: Kingston A2000 1 TB M.2-2280 NVME SAD
GPU: nvidia GeForce RTX 3070 ti 8 GB founders edition
Case: Fractal design meshify C ATX Mid Tower case
Power supply: Corsair RM (2019) 750w 80+ gold certified fully modular ATX power supply
Roughly 1500
submitted by Kirtley00 to pcmasterrace [link] [comments]


2023.05.29 15:58 Banan_Cze_ 1 kapela, 2 různé účty na spotify, každý s půlkou didkografie? Proč?

Zdravím reddite, pro upřesnění účet 1 je ten co jsem našel jako první ( má ty novější alba ). Účet 2 má starší věci.
Před asi měsícem jsem začal poslouchat českou black metalovou kapelu, Master's hammer. Když jsem si o nich četl na spotify, psali tam že vydali alba, který na spotify nebyly, minimálně ne na účtu 1. Dnes jsem ale objevil druhý účet se stejným jménem, který měl alba co nejsou na účtu 1, ale ne ty tam byly. To stejné je i na youtubu.
Má otázka zní, ví někdo proč?
Účet 1: https://open.spotify.com/artist/01Ug80e1uX3An6w4wLdULd?si=ApsDezqXQ_WkRdbtDC7PnQ&utm_source=copy-link
Účet 2: https://open.spotify.com/artist/2u2B78lEt4WdZ980E2e4V8?si=R9_V1-twSHW59RLrkkVjkg&utm_source=copy-link
Edit:preklepy
submitted by Banan_Cze_ to czech [link] [comments]


2023.05.29 15:34 sandros87 Can I use QNAP NAS to just back data for storage?

Hello,
I need to store my videos (few files but big files) for long term storage. I'd say around 50GB per project every 2/4 weeks.
So I'm thinking of using 2 same size 2.5 500GB/1TB HDDs for this. However I'm not sure what it's the best approach. A friend has a TS-239 Pro laying around unused and I was wondering if I could use this machine to just copy data on the go without setting up any RAID (which I don't need or want).
Considering I'll copy data with that time-frame I shouldn't care about speed so a plug&play approach where I just put the master and copy to the slave should just work right?
submitted by sandros87 to DataHoarder [link] [comments]


2023.05.29 15:31 DilaZirK A work-in-progress DEW Support build, and the cost of such a build. Feedback welcome.

This Support build's most recent outing was in u/Jayiie's 1mil DPS SS Hydra run. However, there is still quite a bit of room for improvement here, and I thought I'd share it in its current form both for feedback purposes and to satisfy my curiosity on its cost.
Build cost info will be shown in estimated real world dollar values, using the approximated conversion rates in the table below. The final cost estimate represents the amount it would take for a brand new player to copy this build right away as of today. (Disclaimer: Do not do this, it is a terrible use of hard-earned money)
If anyone needs help figuring out some of the abbreviations used in this post, feel free to ask, or use tools like VGER: https://vger.netlify.app/
In-game item/currency In-game amount Approx. EC cost as of 7-May-23 (if applicable) Approx. Real World Cost (USD) Assumptions
Zen 100 $1.00 Not counting bonus Zen from bundles nor discounts.
Master Key 1 12,000,000 $1.25 Not counting bundled keys, for simplicity.
EC 1,000,000 1,000,000 $0.10 12mil EC/key on the Exchange.
Refined Dilithium 10,000 $0.20 Exchange rate of 500 Refined Dil to 1 Zen.
Lobi crystal 10 $2.50 Average of 5 Lobi Crystals per Lockbox opened. Not counting the goodies from said lockboxes.
Reputation Marks 50 $0.01 Using Rep project to convert 50 regular Marks to 500 Dilithium.
Elite Marks 3 $0.02 Using Rep project to convert 3 Elite Marks to 1,000 Dilithium.
Fleet Credit 10,000 $0.20 Uses the terrible conversion rate of 1 Dil = 1 FC
C-Store ship 1 $30.00 Not counting sales.
Lobi ship 1 320,000,000 $33.33 ~300mil EC per Lobi ship on Exchange.
Epic Phoenix T6 ship 1 $80.00 Assuming a 1/1000 (0.1%) chance for an Epic Token, and 40k Dil for 10 Phoenix Packs. RNGesus may greatly vary, of course. (It was more like 1/2190 for me)
Lockbox ship 1 1,200,000,000 $125.00 ~1.2bil EC per Lockbox ship via Exchange.
Promobox ship 1 1,700,000,000 $177.08 ~1.7bil EC per Promo ship via trade.

Screenshot version of the full build

Captain Details

Captain Name Jill Stingray
Captain Career Engineering SUBOPTIMAL. Tact is the preferred Career for Support due to team-wide damage boosts. Sci also has better utility due to Subnuke Beam. The only utility Engi has here is EPS Power Transfer.
Captain Faction Federation
Captain Race Human SUBOPTIMAL. Should be Alien for the extra personal trait slot.
Primary Specialization Temporal SUBOPTIMAL. Intelligence as Primary is better for Intel Fleet. But until they implement loadouts for Captain Specs, I will stick with Temp+Strat for all my builds.
Secondary Specialization Strategist SUBOPTIMAL. Temporal should go here instead, for Atrophied Defenses.

Space Skill Tree

Rank Engineering Science Tactical
Lieutenant Advanced Hull Capacity Advanced Energy Weapon Training Advanced Projectile Weapon Training
Lt. Commander Improved EPS Flow Improved Impulse Expertise Improved Control Expertise Improved Drain Expertise Advanced Targeting Expertise
Commander Advanced Weapon Amplification Advanced Weapon Specialization
Captain Offensive Subsystem Tuning Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening
Admiral Warp Core Efficiency Coordination Protocols Improved Tactical Readiness
Defensive Coordination
Offensive Coordination
0 Points Left 10 10 26
Space Skill Tree comment: My current generalist skill tree. SUBOPTIMAL and I'd suggest benchmarking this one instead: https://cdn.discordapp.com/attachments/903023278703140915/903067938872000532/casualsabskilltree.png
I would retrain if doing so did not also break all my saved loadouts...

Loadout

Slot Item Notes Cost Approx. Real World Cost (USD)
Ship T6X Son'a Command Science Vessel There are cheaper ship options for Support builds. But this one does have a nice combination of Cmdr Command (for CF3 and Inspiration) and Lt Intel (for Ionic Turbulence and UnconSys procs). 1x Lockbox ship 125.00
Fore Weapon 1 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] Any Disruptor flavour will do, really. Just for the small chance of -DRR proc. 45,380 Dil 0.91
Fore Weapon 2 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] 45,380 Dil 0.91
Fore Weapon 3 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] 45,380 Dil 0.91
Aft Weapon 1 [Omni-Directional Disruptor Beam Array Mk XV [Acc] [Arc] [Dmg]] 2.5mil EC 0.26
Aft Weapon 2 [Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Arc] [CrtD/Dm] [CrtD]x3] For guaranteed -DRR on targets slower than I am 30,000 EC, 15,000 Dil 0.30
Aft Weapon 3 [Advanced Inhibiting Phaser Heavy Turret Mk XV [CrtD/Dm] [CrtD]x4] Same as above, and stacks. 30,000 EC, 15,000 Dil 0.30
Deflector [Iconian Resistance Deflector Array Mk XV [SciCD]] Iconian D-E-C set for the 3pc set bonus chance for extra Energy Damage. 40,000 EC, 32,500 Dil 0.65
Secondary Deflector [Inhibiting Secondary Deflector Mk XV [CtrlX]x2 [SA -Def]] Instead of Deteriorating, so as to not steal too much DPS. Also useful for the extra CtrlX mods. Crafted at Mk 2, upgraded to Mk 15, and then re-engineered. Which makes it hard to put an exact cost to this. 0.00
Impulse Engines [Iconian Resistance Hyper-Impulse Engines Mk XV [+CRes]] 40,000 EC, 32,500 Dil 0.65
Warp Core [Iconian Resistance Hyper Injection Warp Core Mk XV [AMP]] 40,000 EC, 32,500 Dil 0.65
Shields [Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]] Used for its proc to increase damage to shields 40,000 EC, 32,500 Dil 0.65
Devices [Team Battery - Weapons and Auxiliary] Team Weapons and Aux power level buff. 400 Dil /ea. 8k Dil for 20. 0.16
[Kobayashi Maru Transponder] Very minor overall buffs. Only slotting this because I already own it via Event, I do NOT suggest spending money on this. 8k Zen from Mudd's. 80.00
[Deuterium Surplus] From Crafting or Daily Mission: Defense Contract. More speed From Crafting or Exchange, former is assumed. 0.00
Universal Console [Console - Universal - Tholian Webspinner Array] DO NOT SLOT. It did not occur to me at the time that the DPSer also has to slot this console in order to benefit from the bonus damage to held targets. Open to suggestions on its replacement. 8k Zen from Mudd's 80.00
Engineering Consoles [Console - Universal - Tachyon Net Drones] Huge AoE -DRR for an extended period and Shields Offline to affected targets makes this the most powerful Support Console of the lot here. 1x C-Store ship 30.00
[Console - Universal - Hyper-focusing Trinary Arrays] Massive -75 DRR to a chunky target of choice. Used on Tact Cubes and Gateways. 1x C-Store ship 30.00
[Console - Universal - Deconstructive Resonance Emitter] Small stacking -DRR in a cone plus disable, stacks up to 12 times, lasts 6 seconds 10mil EC 1.04
Science Consoles [Console - Universal - Dominion Targeting Synchronizer] Substantial Haste and -DRR on a single target. Used on Tact Cubes and Gateways. 1x C-Store ship 30.00
[Console - Universal - Mining Drill Laser Emitter] Stacking -DRR over time on a single target. Deployed on primary target whenever off cooldown. 1x Lockbox ship, or 240mil EC for non-Rom.s Going to assume the more expensive option here. 125.00
[Console – Universal – Magnetohydrodynamic Fusion Expulsion] 5km PBAOE that repels enemies and inflicts -15 all DRR for 10 second 1x Lockbox ship 125.00
[Console - Universal - Deep Analytics Sensor Package] Removes buffs, gives +10% shield pen and armor penetration for weapons to allies nearby N/A. Comes with this ship. 0.00
[Console - Universal - High-Energy Communications Network] -30 DRR PBAOE for 20 seconds to enemies, allies gain +100 accuracy rating, +100 defense, and 20% shield resistance. 1x C-Store ship 30.00
Tactical Consoles [Console - Universal - Approaching Agony] -25 DRR in a targeted AOE 3 km radius for 40 seconds, 25% chance to disable 10mil EC 1.04
[Console - Universal - Interphasic Instability] -25 DRR in a targeted AOE 3 km radius for 12 seconds Phoenix box prize. Hard to quantify cost, but is trivial to obtain. 0.00
[Console - Universal - Cascading Subatomic Disruptions] To primary target, -40 DRR for 10 seconds, to 2 secondary targets -20 DRR for 10 seconds, to up to 4 tertiary targets -10 DRR for 10 seconds 1x Lockbox ship 125.00

Officer Details

Bridge Officers Power Notes Cost Approx. Real World Cost (USD)
Superior Romulan Operative Tractor Beam I Unconventional Systems Proc 1, and triggers Carrier Wave Shield Hacking 160k FC, 40k Dil 4.00
Commander Science-Command Photonic Officer I Secondary CDR alongside Boimler Effect Trivial cost from BOFF Trainer. 0.00
Concentrate Firepower III Useful for support Kinetic Torp, EPG-Torp and DEW-Torp builds. Crafted. 0.00
Gravity Well III Unconventional Systems Proc 2, and primary crowd control means. 500k EC 0.05
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lt. Commander Tactical Beams: Fire At Will I For most of the weapons on this ship. Trivial cost from BOFF Trainer. 0.00
Cannons: Scatter Volley I For the single Gamma Rep Turret Trivial cost from BOFF Trainer. 0.00
Attack Pattern Beta III -49.8 DRR to all targets affected by my weapons. Stacks with other sources of APB. 400k EC 0.04
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lieutenant Universal-Intelligence Viral Impulse Burst I Unconventional Systems Proc 3 Trivial cost from BOFF Trainer. 0.00
Ionic Turbulence I Unconventional Systems Proc 4 and extra AoE -DRR Trivial cost from BOFF Trainer. 0.00
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lieutenant Engineer Emergency Power to Engines I To keep up with the DPSer. Trivial cost from BOFF Trainer. 0.00
Emit Unstable Warp Bubble I Unconventional Systems Proc 5. Though it has such a long CD that Let It Go II might be better… Trivial cost from BOFF Trainer. 0.00
Superior Watcher Operative 10mil EC 1.04
Lieutenant Science Jam Targeting Sensors I Unconventional Systems Proc 6 Trivial cost from BOFF Trainer. 0.00
Scramble Sensors I Unconventional Systems Proc 7 Trivial cost from BOFF Trainer. 0.00

Traits & Duty Officers

Trait Name Description Notes Cost Approx. Real World Cost (USD)
Personal Traits Feel the Weight of Our Presence Each friendly ship on the map debuffs Damage Resistance Rating of Foes within 12km by 0.5 for 10sec, stacking up to 12.5 for 25 Allies. Best used with hangar pets, usually teammates have some. 7mil EC 0.73
Invasive Control Programming When you use certain Control powers on your target, also trigger random Subsystem Disable. May occur once every 30 seconds. 25% chance to KO enemy shields. 40mil EC 4.17
Psychological Warfare +20% Bonus Control Ability Effectiveness Increases the pull strength of Grav Well, but not the pull radius. 50mil EC 5.21
Astrophysicist +10 Exotic Particle Generator, Drain Expertise and Perception. Filler trait, I am open to suggestions here. Free 0.00
Into The Breach Defeating an enemy debuffs nearby enemies' damage resistance rating by 7 per rank of the downed enemy. I am unlikely to land killing blows on this build, but it's there if I happen to. 35mil EC 3.65
Fleet Coordinator +2% Bonus All Damage per Team member (Self included), up to 10% Mandatory in Team TFOs. Free 0.00
Fragment of AI Tech Improves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) More for the +50 CtrlX than the damage boost. 35mil EC 3.65
Intelligence Agent Attaché (IAA) Weapon Critical Strikes partially recharge Captain Ability Best used with an effective CrtH of at least ~50%, which this build does fall a bit short of. 45mil EC 4.69
The Boimler Effect Provides a chance for using Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories Main BOFF CDR method. 80mil EC 8.33
Unconventional Systems Using Control Bridge Officer Abilities reduces the cooldown of all Universal Consoles by 7%. Very important to get multiple uses out of all my console clickies in the course of an ISE/HSE. 50mil EC 5.21
Starship Traits Superior Area Denial Beams: Fire At Will & Cannon: Scatter Volley Debuff Foes And Apply To Pets Extra -30 DRR, stacks with SAD from teammates. 1x Lockbox ship 125.00
Redirecting Arrays While Beam: Fire-at-will Is Active, Receiving Any Damage Grants 0.33 Sec Duration To Fire-at-will (15 Sec Total Duration Maximum) Not as good an extender as ETM, but I am lazy to switch it up depending on whether the DPSer needs all the CF3 to themselves. 1x C-Store ship 30.00
One Impossible Thing at a Time To Self and Team: -5% Recharge Time on Captain Abilities (Max once every 5 sec) Partly helps the team, but mostly helps myself use EPS Power Transfer more often, as this Support build does not have quite enough crit for IAA. 1.5mil EC 0.16
Carrier Wave Shield Hacking When your ship uses a Tractor Beam or Intel Power on an enemy, it knocks an enemy's shields offline for 5 seconds. Parting Gift would also work as filler for DEW support. 1.5mil EC 0.16
Electrified Anomalies Your Boff Anomalies Deal Electrical Damage & Grant Power Boosts Mostly for the power boost to allies, which is already being fulfilled by Greater Than The Sum. Might replace this with Digital Compilation instead. 17k Zen Mudd's Store 170.00
Greater Than The Sum Emergency To Aux And Command Boff Abilities Grant Hull+shield Regen And Subsystem Power To Self And Nearby Allies Team Power Level and Regen Buffs 1x C-Store ship 30.00
Space Reputation Traits Advanced Targeting Systems +20% CrtD.
Piezo-Electric Weapon Amplification 5% Chance with weapons: To targets: -53.7 All Shields. (Can trigger max once every 10 seconds)
Precision +5% CrtH.
Tyler's Duality ~4% CrtH for this build.
Radiant Detonation To Target: 2.5% chance: 19.1 Radiation Damage in 1km Radius at Target and removes Buffs
Active Reputation Traits Refracting Tetryon Cascade Extra DPS on grouped targets.
Quantum Singularity Manipulation Supercharges Grav Well.
Deploy Sensor Interference Platform Extra oh-shit button
Anti-Time Entanglement Singularity Extra DPS on grouped targets.
Bio-Molecular Shield Generator Extra oh-shit button
Duty Officers Emergency Conn Hologram Recharges Evasive Maneuvers when Emergency Power to Engines is activated From Phoenix Prize pack. For speed to keep up with the DPSers. Easily obtained from Phoenix Prize pack, so I'm just going to skip the cost calculations here. 0.00
Matter-Antimatter Specialist (Very Rare) +25 CtrlX for 30s upon Emergency Power to Engines. From Exchange. For a bit more pull for the Grav Well. 10mil EC 1.04
Demera Chance to create up to four additional Gravity Wells near the end of the duration of any Gravity Well activated. DOFF assignment reward. SUBOPTIMAL. 27 of 47 would be superior, but expensive. Free from DOFF assignment reward 0.00
-Blank- Open to suggestions here. 0.00
-Blank- Open to suggestions here. 0.00
-Blank- Open to suggestions here. 0.00
Ground Space Warfare Master (Epic) +10% All Damage. (Space and Ground) Elder Malik'itan. Can only be obtained from Gamma Recruitment rewards. 0.00
Total Approx. Real World Cost (USD)
1,197.56

Subsystem Power Allocation

Subsystem Power Settings Value (Target/Display) Notes
Weapons 71 / 60 So as to not steal too much DPS with my weapons. Though between Electrified Anomalies and Greater Than The Sum, everyone's power levels should be almost always capped out.
Shields 79 / 60 Affects the extra damage to Shields from Tilly's
Engines 50 / 20 Effectively 70 due to EPTE1.
Auxiliary 80 / 60 Affects the -DRR magnitude from Ionic Turbulence

Ship Attributes

Ship Stats Value Notes
Hull 88,988 Affected by Personal Endeavour rank (750)
Shields 26,532 Affected by Personal Endeavour
Global Critical Chance 38.50% Affected by Personal Endeavour
Global Critical Severity 155.00% Affected by Personal Endeavour
EPS/Power Transfer Rate 210.00%
Control Expertise (CtrlX) 277
Drain Expertise (DrainX) 110
Exotic Particle Generator (EPG) 174
Hull Regeneration Rate 185.00% Affected by Personal Endeavour
Turn Rate 6.1 Affected by Personal Endeavour
Flight Speed 56.23 Affected by Personal Endeavour

My Lazy Spambar Sequence

Order Ability Remarks
1 Beams; Fire at Will I
2 Attack Pattern Beta III
3 Cannons: Scatter Volley I
4 Photonic Officer I
5 Emergency Power to Engines I
6 Nadion Inversion III EPS Power Transfer III is manually activated on main DPSer
7 Focused Frenzy
8 Rotate Shield Frequency III
9 Brace for Impact III
10 All my AoE -DRR consoles clickies Targeted ones like Trinary Arrays, Mining Laser and Targeting Synchronizer are manually activated
11 Ionic Turbulence I Gravity Well III manually activated
12 Emit Unstable Warp Bubble I
13 Tractor Beam I
14 Jam Targeting Sensors I
15 Scramble Sensors I
16 Viral Impulse Burst I
Table formatting brought to you by ExcelToReddit

Remarks on Total Approx. Real World Cost

Roughly 1.2k USD for this build. Making this pretty much as expensive as an uber-meta DPS build. Little wonder then that there aren't more Support players around.

Appendix

  1. Raw combatlog of the supported run, in case anyone wants it: https://drive.google.com/file/d/1tHnlD-swdPfW1yD-2tZfx_4sHUcgjKVI/view?usp=sharing
submitted by DilaZirK to stoshipyards [link] [comments]


2023.05.29 15:30 DilaZirK A work-in-progress DEW Support build, and the cost of such a build. Feedback welcome.

This Support build's most recent outing was in u/Jayiie's 1mil DPS SS Hydra run. However, there is still quite a bit of room for improvement here, and I thought I'd share it in its current form both for feedback purposes and to satisfy my curiosity on its cost.
Build cost info will be shown in estimated real world dollar values, using the approximated conversion rates in the table below. The final cost estimate represents the amount it would take for a brand new player to copy this build right away as of today. (Disclaimer: Do not do this, it is a terrible use of hard-earned money)
If anyone needs help figuring out some of the abbreviations used in this post, feel free to ask, or use tools like VGER: https://vger.netlify.app/
In-game item/currency In-game amount Approx. EC cost as of 7-May-23 (if applicable) Approx. Real World Cost (USD) Assumptions
Zen 100 $1.00 Not counting bonus Zen from bundles nor discounts.
Master Key 1 12,000,000 $1.25 Not counting bundled keys, for simplicity.
EC 1,000,000 1,000,000 $0.10 12mil EC/key on the Exchange.
Refined Dilithium 10,000 $0.20 Exchange rate of 500 Refined Dil to 1 Zen.
Lobi crystal 10 $2.50 Average of 5 Lobi Crystals per Lockbox opened. Not counting the goodies from said lockboxes.
Reputation Marks 50 $0.01 Using Rep project to convert 50 regular Marks to 500 Dilithium.
Elite Marks 3 $0.02 Using Rep project to convert 3 Elite Marks to 1,000 Dilithium.
Fleet Credit 10,000 $0.20 Uses the terrible conversion rate of 1 Dil = 1 FC
C-Store ship 1 $30.00 Not counting sales.
Lobi ship 1 320,000,000 $33.33 ~300mil EC per Lobi ship on Exchange.
Epic Phoenix T6 ship 1 $80.00 Assuming a 1/1000 (0.1%) chance for an Epic Token, and 40k Dil for 10 Phoenix Packs. RNGesus may greatly vary, of course. (It was more like 1/2190 for me)
Lockbox ship 1 1,200,000,000 $125.00 ~1.2bil EC per Lockbox ship via Exchange.
Promobox ship 1 1,700,000,000 $177.08 ~1.7bil EC per Promo ship via trade.

Screenshot version of the full build

Captain Details

Captain Name Jill Stingray
Captain Career Engineering SUBOPTIMAL. Tact is the preferred Career for Support due to team-wide damage boosts. Sci also has better utility due to Subnuke Beam. The only utility Engi has here is EPS Power Transfer.
Captain Faction Federation
Captain Race Human SUBOPTIMAL. Should be Alien for the extra personal trait slot.
Primary Specialization Temporal SUBOPTIMAL. Intelligence as Primary is better for Intel Fleet. But until they implement loadouts for Captain Specs, I will stick with Temp+Strat for all my builds.
Secondary Specialization Strategist SUBOPTIMAL. Temporal should go here instead, for Atrophied Defenses.

Space Skill Tree

Rank Engineering Science Tactical
Lieutenant Advanced Hull Capacity Advanced Energy Weapon Training Advanced Projectile Weapon Training
Lt. Commander Improved EPS Flow Improved Impulse Expertise Improved Control Expertise Improved Drain Expertise Advanced Targeting Expertise
Commander Advanced Weapon Amplification Advanced Weapon Specialization
Captain Offensive Subsystem Tuning Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening
Admiral Warp Core Efficiency Coordination Protocols Improved Tactical Readiness
Defensive Coordination
Offensive Coordination
0 Points Left 10 10 26
Space Skill Tree comment: My current generalist skill tree. SUBOPTIMAL and I'd suggest benchmarking this one instead: https://cdn.discordapp.com/attachments/903023278703140915/903067938872000532/casualsabskilltree.png
I would retrain if doing so did not also break all my saved loadouts...

Loadout

Slot Item Notes Cost Approx. Real World Cost (USD)
Ship T6X Son'a Command Science Vessel There are cheaper ship options for Support builds. But this one does have a nice combination of Cmdr Command (for CF3 and Inspiration) and Lt Intel (for Ionic Turbulence and UnconSys procs). 1x Lockbox ship 125.00
Fore Weapon 1 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] Any Disruptor flavour will do, really. Just for the small chance of -DRR proc. 45,380 Dil 0.91
Fore Weapon 2 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] 45,380 Dil 0.91
Fore Weapon 3 [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] 45,380 Dil 0.91
Aft Weapon 1 [Omni-Directional Disruptor Beam Array Mk XV [Acc] [Arc] [Dmg]] 2.5mil EC 0.26
Aft Weapon 2 [Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Arc] [CrtD/Dm] [CrtD]x3] For guaranteed -DRR on targets slower than I am 30,000 EC, 15,000 Dil 0.30
Aft Weapon 3 [Advanced Inhibiting Phaser Heavy Turret Mk XV [CrtD/Dm] [CrtD]x4] Same as above, and stacks. 30,000 EC, 15,000 Dil 0.30
Deflector [Iconian Resistance Deflector Array Mk XV [SciCD]] Iconian D-E-C set for the 3pc set bonus chance for extra Energy Damage. 40,000 EC, 32,500 Dil 0.65
Secondary Deflector [Inhibiting Secondary Deflector Mk XV [CtrlX]x2 [SA -Def]] Instead of Deteriorating, so as to not steal too much DPS. Also useful for the extra CtrlX mods. Crafted at Mk 2, upgraded to Mk 15, and then re-engineered. Which makes it hard to put an exact cost to this. 0.00
Impulse Engines [Iconian Resistance Hyper-Impulse Engines Mk XV [+CRes]] 40,000 EC, 32,500 Dil 0.65
Warp Core [Iconian Resistance Hyper Injection Warp Core Mk XV [AMP]] 40,000 EC, 32,500 Dil 0.65
Shields [Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]] Used for its proc to increase damage to shields 40,000 EC, 32,500 Dil 0.65
Devices [Team Battery - Weapons and Auxiliary] Team Weapons and Aux power level buff. 400 Dil /ea. 8k Dil for 20. 0.16
[Kobayashi Maru Transponder] Very minor overall buffs. Only slotting this because I already own it via Event, I do NOT suggest spending money on this. 8k Zen from Mudd's. 80.00
[Deuterium Surplus] From Crafting or Daily Mission: Defense Contract. More speed From Crafting or Exchange, former is assumed. 0.00
Universal Console [Console - Universal - Tholian Webspinner Array] DO NOT SLOT. It did not occur to me at the time that the DPSer also has to slot this console in order to benefit from the bonus damage to held targets. Open to suggestions on its replacement. 8k Zen from Mudd's 80.00
Engineering Consoles [Console - Universal - Tachyon Net Drones] Huge AoE -DRR for an extended period and Shields Offline to affected targets makes this the most powerful Support Console of the lot here. 1x C-Store ship 30.00
[Console - Universal - Hyper-focusing Trinary Arrays] Massive -75 DRR to a chunky target of choice. Used on Tact Cubes and Gateways. 1x C-Store ship 30.00
[Console - Universal - Deconstructive Resonance Emitter] Small stacking -DRR in a cone plus disable, stacks up to 12 times, lasts 6 seconds 10mil EC 1.04
Science Consoles [Console - Universal - Dominion Targeting Synchronizer] Substantial Haste and -DRR on a single target. Used on Tact Cubes and Gateways. 1x C-Store ship 30.00
[Console - Universal - Mining Drill Laser Emitter] Stacking -DRR over time on a single target. Deployed on primary target whenever off cooldown. 1x Lockbox ship, or 240mil EC for non-Rom.s Going to assume the more expensive option here. 125.00
[Console – Universal – Magnetohydrodynamic Fusion Expulsion] 5km PBAOE that repels enemies and inflicts -15 all DRR for 10 second 1x Lockbox ship 125.00
[Console - Universal - Deep Analytics Sensor Package] Removes buffs, gives +10% shield pen and armor penetration for weapons to allies nearby N/A. Comes with this ship. 0.00
[Console - Universal - High-Energy Communications Network] -30 DRR PBAOE for 20 seconds to enemies, allies gain +100 accuracy rating, +100 defense, and 20% shield resistance. 1x C-Store ship 30.00
Tactical Consoles [Console - Universal - Approaching Agony] -25 DRR in a targeted AOE 3 km radius for 40 seconds, 25% chance to disable 10mil EC 1.04
[Console - Universal - Interphasic Instability] -25 DRR in a targeted AOE 3 km radius for 12 seconds Phoenix box prize. Hard to quantify cost, but is trivial to obtain. 0.00
[Console - Universal - Cascading Subatomic Disruptions] To primary target, -40 DRR for 10 seconds, to 2 secondary targets -20 DRR for 10 seconds, to up to 4 tertiary targets -10 DRR for 10 seconds 1x Lockbox ship 125.00

Officer Details

Bridge Officers Power Notes Cost Approx. Real World Cost (USD)
Superior Romulan Operative Tractor Beam I Unconventional Systems Proc 1, and triggers Carrier Wave Shield Hacking 160k FC, 40k Dil 4.00
Commander Science-Command Photonic Officer I Secondary CDR alongside Boimler Effect Trivial cost from BOFF Trainer. 0.00
Concentrate Firepower III Useful for support Kinetic Torp, EPG-Torp and DEW-Torp builds. Crafted. 0.00
Gravity Well III Unconventional Systems Proc 2, and primary crowd control means. 500k EC 0.05
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lt. Commander Tactical Beams: Fire At Will I For most of the weapons on this ship. Trivial cost from BOFF Trainer. 0.00
Cannons: Scatter Volley I For the single Gamma Rep Turret Trivial cost from BOFF Trainer. 0.00
Attack Pattern Beta III -49.8 DRR to all targets affected by my weapons. Stacks with other sources of APB. 400k EC 0.04
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lieutenant Universal-Intelligence Viral Impulse Burst I Unconventional Systems Proc 3 Trivial cost from BOFF Trainer. 0.00
Ionic Turbulence I Unconventional Systems Proc 4 and extra AoE -DRR Trivial cost from BOFF Trainer. 0.00
Superior Romulan Operative 160k FC, 40k Dil 4.00
Lieutenant Engineer Emergency Power to Engines I To keep up with the DPSer. Trivial cost from BOFF Trainer. 0.00
Emit Unstable Warp Bubble I Unconventional Systems Proc 5. Though it has such a long CD that Let It Go II might be better… Trivial cost from BOFF Trainer. 0.00
Superior Watcher Operative 10mil EC 1.04
Lieutenant Science Jam Targeting Sensors I Unconventional Systems Proc 6 Trivial cost from BOFF Trainer. 0.00
Scramble Sensors I Unconventional Systems Proc 7 Trivial cost from BOFF Trainer. 0.00

Traits & Duty Officers

Trait Name Description Notes Cost Approx. Real World Cost (USD)
Personal Traits Feel the Weight of Our Presence Each friendly ship on the map debuffs Damage Resistance Rating of Foes within 12km by 0.5 for 10sec, stacking up to 12.5 for 25 Allies. Best used with hangar pets, usually teammates have some. 7mil EC 0.73
Invasive Control Programming When you use certain Control powers on your target, also trigger random Subsystem Disable. May occur once every 30 seconds. 25% chance to KO enemy shields. 40mil EC 4.17
Psychological Warfare +20% Bonus Control Ability Effectiveness Increases the pull strength of Grav Well, but not the pull radius. 50mil EC 5.21
Astrophysicist +10 Exotic Particle Generator, Drain Expertise and Perception. Filler trait, I am open to suggestions here. Free 0.00
Into The Breach Defeating an enemy debuffs nearby enemies' damage resistance rating by 7 per rank of the downed enemy. I am unlikely to land killing blows on this build, but it's there if I happen to. 35mil EC 3.65
Fleet Coordinator +2% Bonus All Damage per Team member (Self included), up to 10% Mandatory in Team TFOs. Free 0.00
Fragment of AI Tech Improves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) More for the +50 CtrlX than the damage boost. 35mil EC 3.65
Intelligence Agent Attaché (IAA) Weapon Critical Strikes partially recharge Captain Ability Best used with an effective CrtH of at least ~50%, which this build does fall a bit short of. 45mil EC 4.69
The Boimler Effect Provides a chance for using Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories Main BOFF CDR method. 80mil EC 8.33
Unconventional Systems Using Control Bridge Officer Abilities reduces the cooldown of all Universal Consoles by 7%. Very important to get multiple uses out of all my console clickies in the course of an ISE/HSE. 50mil EC 5.21
Starship Traits Superior Area Denial Beams: Fire At Will & Cannon: Scatter Volley Debuff Foes And Apply To Pets Extra -30 DRR, stacks with SAD from teammates. 1x Lockbox ship 125.00
Redirecting Arrays While Beam: Fire-at-will Is Active, Receiving Any Damage Grants 0.33 Sec Duration To Fire-at-will (15 Sec Total Duration Maximum) Not as good an extender as ETM, but I am lazy to switch it up depending on whether the DPSer needs all the CF3 to themselves. 1x C-Store ship 30.00
One Impossible Thing at a Time To Self and Team: -5% Recharge Time on Captain Abilities (Max once every 5 sec) Partly helps the team, but mostly helps myself use EPS Power Transfer more often, as this Support build does not have quite enough crit for IAA. 1.5mil EC 0.16
Carrier Wave Shield Hacking When your ship uses a Tractor Beam or Intel Power on an enemy, it knocks an enemy's shields offline for 5 seconds. Parting Gift would also work as filler for DEW support. 1.5mil EC 0.16
Electrified Anomalies Your Boff Anomalies Deal Electrical Damage & Grant Power Boosts Mostly for the power boost to allies, which is already being fulfilled by Greater Than The Sum. Might replace this with Digital Compilation instead. 17k Zen Mudd's Store 170.00
Greater Than The Sum Emergency To Aux And Command Boff Abilities Grant Hull+shield Regen And Subsystem Power To Self And Nearby Allies Team Power Level and Regen Buffs 1x C-Store ship 30.00
Space Reputation Traits Advanced Targeting Systems +20% CrtD.
Piezo-Electric Weapon Amplification 5% Chance with weapons: To targets: -53.7 All Shields. (Can trigger max once every 10 seconds)
Precision +5% CrtH.
Tyler's Duality ~4% CrtH for this build.
Radiant Detonation To Target: 2.5% chance: 19.1 Radiation Damage in 1km Radius at Target and removes Buffs
Active Reputation Traits Refracting Tetryon Cascade Extra DPS on grouped targets.
Quantum Singularity Manipulation Supercharges Grav Well.
Deploy Sensor Interference Platform Extra oh-shit button
Anti-Time Entanglement Singularity Extra DPS on grouped targets.
Bio-Molecular Shield Generator Extra oh-shit button
Duty Officers Emergency Conn Hologram Recharges Evasive Maneuvers when Emergency Power to Engines is activated From Phoenix Prize pack. For speed to keep up with the DPSers. Easily obtained from Phoenix Prize pack, so I'm just going to skip the cost calculations here. 0.00
Matter-Antimatter Specialist (Very Rare) +25 CtrlX for 30s upon Emergency Power to Engines. From Exchange. For a bit more pull for the Grav Well. 10mil EC 1.04
Demera Chance to create up to four additional Gravity Wells near the end of the duration of any Gravity Well activated. DOFF assignment reward. SUBOPTIMAL. 27 of 47 would be superior, but expensive. Free from DOFF assignment reward 0.00
-Blank- Open to suggestions here. 0.00
-Blank- Open to suggestions here. 0.00
-Blank- Open to suggestions here. 0.00
Ground Space Warfare Master (Epic) +10% All Damage. (Space and Ground) Elder Malik'itan. Can only be obtained from Gamma Recruitment rewards. 0.00
Total Approx. Real World Cost (USD)
1,197.56

Subsystem Power Allocation

Subsystem Power Settings Value (Target/Display) Notes
Weapons 71 / 60 So as to not steal too much DPS with my weapons. Though between Electrified Anomalies and Greater Than The Sum, everyone's power levels should be almost always capped out.
Shields 79 / 60 Affects the extra damage to Shields from Tilly's
Engines 50 / 20 Effectively 70 due to EPTE1.
Auxiliary 80 / 60 Affects the -DRR magnitude from Ionic Turbulence

Ship Attributes

Ship Stats Value Notes
Hull 88,988 Affected by Personal Endeavour rank (750)
Shields 26,532 Affected by Personal Endeavour
Global Critical Chance 38.50% Affected by Personal Endeavour
Global Critical Severity 155.00% Affected by Personal Endeavour
EPS/Power Transfer Rate 210.00%
Control Expertise (CtrlX) 277
Drain Expertise (DrainX) 110
Exotic Particle Generator (EPG) 174
Hull Regeneration Rate 185.00% Affected by Personal Endeavour
Turn Rate 6.1 Affected by Personal Endeavour
Flight Speed 56.23 Affected by Personal Endeavour

My Lazy Spambar Sequence

Order Ability Remarks
1 Beams; Fire at Will I
2 Attack Pattern Beta III
3 Cannons: Scatter Volley I
4 Photonic Officer I
5 Emergency Power to Engines I
6 Nadion Inversion III EPS Power Transfer III is manually activated on main DPSer
7 Focused Frenzy
8 Rotate Shield Frequency III
9 Brace for Impact III
10 All my AoE -DRR consoles clickies Targeted ones like Trinary Arrays, Mining Laser and Targeting Synchronizer are manually activated
11 Ionic Turbulence I Gravity Well III manually activated
12 Emit Unstable Warp Bubble I
13 Tractor Beam I
14 Jam Targeting Sensors I
15 Scramble Sensors I
16 Viral Impulse Burst I
Table formatting brought to you by ExcelToReddit

Remarks on Total Approx. Real World Cost

Roughly 1.2k USD for this build. Making this pretty much as expensive as an uber-meta DPS build. Little wonder then that there aren't more Support players around.

Appendix

  1. Raw combatlog of the supported run, in case anyone wants it: https://drive.google.com/file/d/1tHnlD-swdPfW1yD-2tZfx_4sHUcgjKVI/view?usp=sharing
submitted by DilaZirK to stobuilds [link] [comments]


2023.05.29 15:22 NovaNewChorus High level take on mixing chains?

Hi!
I've read a few mixing books/guides (Slate digital's compression master class, Mixing secrets by Mike Senior, and a lot of other internet things here and there)
There's a lot of theory, and techniques (parallel comp, bus comp, serial comp, when and where to use sat, reverb, delay, etc.)
I'm also pretty interested in I guess the qualitative difference between different kinds of gear, their standard uses and also ways in which they can be cranked to their limits (apparently Discovery or Homewerk by daft punk was a bunch of sampling and drum machines run through essentially one compressor.)
I use Ableton and Slate digital because I am poor. I also have an LA-2A emulator vst. I did a shootout with the LA-2A emulators. No surprise that waves came in last (though it wasn't completely terrible,) and the hardware version had an aural glow to it that just couldn't be matched by any VST (at a fun price tag of a couple extra thousand dollars.)
My album "One" I recorded in basically a bare wall bedroom with just an acoustic and my voice into a Zoom h4n (the slapback reverb was absolutely awful.) But mixing just the single track with almost exlusively Slate digital classic console emulation was good enough that most fans think it was recorded in a studio. I'm absolutely sure you would not agree with them, but that is why we are here on this sub.
My understanding on emulation is that there's a circuit for each comp/preamp/eq/sat/etc and that you can either digitally model the circuit or you can take detailed measurements of the output of an actual device and then try a combo of digital modelling and reverse engineering to take account for what the physical circuit produces that traditional copying of the circuit in digital form doesn't account for. Slate claims to do the latter for what are essentially $100,000s worth of classic studio gear. This feature is also called color.
What's funny to me, is that I may take like a cheap bluebird, feed it through my cheap behringer 404 preamps, which for all intents and purposes are fine, and THEN put that through a neve pre-amp emulation, eq, saturation, and more. Putting a signal chain through 2 pre-amps seems a bit silly, but... you can drive the neve preamp a bit to get some nice color and saturation that dynamically matches the intensity of the performance. I haven't really tried this with the behringer, but I am the engineer and performer so it's pretty labor intensive to go from tweaking to performing to listening again just to do what I could essentially do in software if I get a clean signal in.
I just don't have $1000s of dollars to build a pro studio with different hardware comps and busses and mics just for a snare or a violin, even though it would produce a better sound.
Am I just buying the emperors new clothes with these software emulations, or are they actually doing something? What's your take on all this? What are some mixing secrets you wish you knew earlier?
submitted by NovaNewChorus to audioengineering [link] [comments]


2023.05.29 14:02 dreftzg [Daily News] TAG Heuer Gives The New Monaco A Skeleton Dial, Aquastar Revives Their First Dive Watch With The Model 60, De Bethune Shrinks Their New DB28XS And Alpina Has A Very Interesting Startimer Pilot

It's Monday and I have a bone to pick with TAG Heuer. They announced their new watch right as I clicked publish on the news update. I guess you're already caught up on it.

What's new

1/
TAG Heuer Releases A Trio Of New Monacos With Skeleton Dials Ahead Of The Big Race
Hey, thanks a lot TAG! The exact second I sent out the Friday edition of It’s About Time they decided to announce a new watch. And not just any watch, that I would be cool with waiting until Monday to write about it. It is a trio of new and very different TAG Heuer Monaco Skeleton Chronographs, one of the first times they put a skeleton dial in the Monaco, but it’s also a release that coincides with the Monaco F1 Grand Prix. So here I am, writing about it after the race is over.
Never mind, it’s still a nice watch. Excluding the V4 editions that had a different case and was driven by belts, a unique piece in carbon made for Only Watch 2021, and the very exclusive “Riviera” edition, TAG Heuer has never made a production Monaco with a skeleton dial. And looking at these watches, it looks to have been a mistake on TAG’s part as the watches really do look fantastic.
The base dimensions of the watch remain the same - 39mm wide and 14.7mm thick, but not much else is the same. The case in the skeleton model is made out of sandblasted titanium to make it much lighter. While I see why some people would want that, I adore the weight of the original model. You know when you are wearing one.
TAG calls this watch a skeleton, I described it as a skeleton but it, in fact, is not actually a skeleton watch. It would more appropriately be described as an openworked Monaco, as it has a partial dial that reveals a slightly reworked movement. But even as such it looks great - all sharp lines and angles. The watch comes in three editions - Original Blue with an untreated titanium case, blue dial, white and red accents and a blue strap; Racing Red, an untreated case, black dial with red and white accents and a black strap; and Turquoise, with a black DLC coated case, a black strap, a black dial with turquoise-coloured accents and sub-dials, a colour also being sported on the column wheel and rotor.
Inside is the familiar Calibre Heuer 02 with some slight improvements, with an 80 hour power reserve. Apart from the colors, all the straps are the same, a mix of rubber and leather with a titanium folding clasp.
All three are part of the regular collection and are not limited. The Original Blue and Racing Red editions are priced at CHF 10,500, and the DLC-coated Turquoise edition at CHF 11,000.
2/
Aquastar Revives Their First Dive Watch With The Model 60, The Most Classic Of Skin Divers With A Great Price
We are in the golden age of brand revivals. Aquastar, for example, was founded in the early 60s in Geneva by Frédéric Robert, a diver, sailor, pilot, mathematician and watchmaker after Robert took over his fathers watchmaking business JeanRichard. Over the next ten years, Rober filed a number of patents that are still relevant today, like inner rotating bezels, multiple dive decompression bezels, a new crown sealing system and the friction bezel ring…
When Robert retired, the brand was bought and sold by a number of companies and ended up being revived in 2020 by Rick Marei, who is known for building up Doxa to the powerhouse it is today. And ever since then they have been putting out fire releases. Their newest one is the Aquastar Model 60, which brings back the brand’s first-ever diver with modern specs.
All of the modern releases from Aquastar have been based on the Deepstar, but the Model 60 gets a completely new case. It’s based on the original Model 60, introduced in 1957 as JeanRichard7s first diver with a water resistance rating of 100 meters, and it was seemingly the earliest watch to use a skin-diver-style case. The Model 60 is also famous for being worn by Don Walsh to the bottom of the Mariana Trench while inside the Trieste submersible.
The stainless steel case of the Model 60 measures 37mm wide, 47mm lug-to-lug, 11mm thick and with a 19mm lug spacing. Speaking of the lugs, the watch comes on a tropic strap and can be had with an optional beads-of-rice bracelet with a safety clasp, or a nylon strap. Water resistance is 200 meters, and the sunburst-finished steel bezel is bidirectional.
The dial is what you would expect from a vintage diver - black with printed white minute track and hour markers, filled with “Old Radium” Super-LumiNova. The hands are the same as the Deepstar aside from the addition of a central seconds hand with a lume pip. Inside the watch is the La Joux-Perret G100, which features a 68-hour power reserve and is adjusted to four positions.
The Aquastar Model 60 will be a regular production model for the brand, and will not be limited. The Model 60 will start at $990 and rise to $1,290 at some point. The bracelet will cost an extra $159. Also the first 100 buyers will get a liquid-filled compass that can be attached to either a Tropic or nylon strap. However, considering the amount of press this watch has gotten over the weekend, I imagine they sold the first 100 already.
3/
The New And More Compact De Bethune DB28XS Starry Seas Is An Ode To Calm Seas
De Bethune watches are really something very special. The DB28 line especially. The floating lugs, delta-shaped bridge and crown at noon all give it a very futuristic look while remaining supremely elegant. The newly introduced DB28X Starry Seas takes all of these traits and gives them a huge makeover, despite looking practically the same - it shrinks it down radically to 39mm and gives it a beautifully serene blue dial with a world-first random guilloché pattern designed to evoke a starry sea.
The DB28XS is not only the smallest model in De Bethune’s family but inherits the slimmer, more stylised profile of the DB28XP models. With its diameter of 38.7mm (down from almost 43mm of the DB28) and thickness of 7.4mm, this petite newcomer is small and slim but also light, thanks to the polished titanium case.
The dial, which relies on a heat-blued titanium base that De Bethune has become known for, is decorated with the world’s first random guilloché pattern invented by De Bethune. Whether this means that De Bethune invented a random guilloché pattern or whether it is the fact that De Bethune has applied a random guiloché pattern to a blued titanium base needs clarifying. But there’s no denying that it’s a beautiful dial, as the wavy pattern is interrupted with sprinklings of white gold that mimic stars. A silver-plated rounded chapter ring bearing transferred Arabic numerals for hours and a blue dotted minute track frames the wavy dial. Time is indicated by two custom-made and hand-polished titanium openworked hands.
The watch comes on a supple dark blue alligator leather strap with light blue top stitching and a titanium pin buckle. De Bethune have not said whether this will be a limited model or when it will be available, but it’s expected to retail for CHF 77,000, excluding taxes.
4/
Alpina Has A Very Interesting Startimer Pilot Heritage Manufacture
Alpina is really starting to annoy me. I don’t want to take them seriously, on account of the name they share with the people that make my skis, and I’m not a huge fan of a number of their watches. But every now and again, they release a watch that’s just so great… Wait until you read all the specs and the price of the newly introduced Aplina Startimer Pilot Heritage Manufacture, an attractive vintage-inspired pilot’s watch.
The barrel-shaped case measures 42×40.75mm and lacks traditional lugs, with the strap going deep into the brushed case, with a crown at 4 o’clock. The dial is splendidly simple, with a deep blue color, a white minute track and beige luminescent hour markers. The rectangular hour and minute hands get the same beige lume. You can get it on a very vintage brown calf leather strap with white stitching.
But what’s really special is what’s inside the watch. A number of Alpina watches have had third party movements, but this one gets the AL-709 in-house calibre, an automatic movement presented in a becoming golden hue. Visible via an exhibition caseback, the movement at first glance resembles a manual movement due to its oscillating mass sharing the same golden tones as the automatic device bridge and mainplate. Subtle graining, blue screws and perlage are all augmenting the model’s overall appeal.
But what makes it even more special is the availability of 188 pieces and the price - just €2,850. And now this presents me with a question. This is obviously a very attractive watch - it looks great, has a good size, has an in house movement and does not break the bank, while still being limited which should, in theory, increase its desirability. I only now found out about the watch from the article in Escapement. In fact, this has been available since January. Why hasn’t it sold out yet? Is it just not attractive enough? Is it the name? It can’t be the value for money, or am I mistaken?
5/
Respected Independent Watchmaker Andreas Strehler Launches New Brand And Watch With The Strehler Sirna
Andreas Strehler is one of those watchmakers that is a leader among independent watchmakers and for good reason. He has mastered everything from fabrication to finishing, but then would not budge from the polarising design of his watches that many argue kept a lot of customers from him. And I love when someone is so stubborn. To be clear, his previous watches were not ugly monstrosities. They were elegant timepieces marked by a distinctive papillon, or “butterfly”, movement architecture and resulting cushion-shaped case, and Strehler has become known as the independent watchmaker’s watchmaker, having developed the HMC 341 perpetual calendar movement for H. Moser & Cie and the Dragon Lever escapement for Precision Engineering.
Stehler has now decided to expand to a wider audience and has launched a new brand known simply as Strehler, which aims to reach a wider audience with more accessible designs and prices. The brand’s opening act is the Sirna, named after the town of Sirnach in northeastern Switzerland where the manufacture is based.
At launch, the Sirna is offered in a single reference that features an elegantly proportioned, 40 mm steel case with a concave case band and ergonomically formed lugs. The crown is inlaid with a blue titanium disk that features Mr. Strehler’s signature Papillon logo. The patterned dial is also titanium, anodised in a beautiful blue. Designed by Eric Giroud, each dial is machined and laser-engraved before being individually hand polished.
But what’s really special is what’s inside - the in-house SA-30 movement that has some of the highest quality finishings at this price point. For example, the movement has an in-house gold rotor and ball-bearing rotor mount. Most brands, even those in the so-called “Holy Trinity”, typically outsource the production of rotors to a specialist.
The architecture of this 30mm calibre stands out with a series of circles for the bridges and the openworked rotor that match the curvature of the case. The large, free-sprung balance beats at 21,600 vibrations/hour and boasts 60 hours of power reserve. The decoration of this movement is refined, with hand-chamfered bevels, circular Geneva stripes, graining and circular-grained wheels, all channelling the movement’s elaborate design.
The Strehler Sirna comes on a supple brown calfskin strap with off-white stitching. The steel pin buckle is engraved with the brand’s logo. The price is set at CHF 20,000 (excl. taxes), which seems fair for an “independent watch” of this level. The watch is not a limited edition, but the production capacity is expected to be around 30 to 50 watches per year maximum.
-------------------------------------------------------------

On hand - a selection of reviews

1/
A review of the Shinola Duck the brand’s light-duty, entry-level diver-style watch
2/
Hands-on with the Maen Brooklyn 36 — an unusual panda with a champagne twist
-------------------------------------------------------------

Watch Worthy - A look at an offbeat, less known watch you might actually like

The Sofia II from Axia Time — high style with some substance
The Sofia II sits somewhere between a dressy and sporty piece, and Axia has sized it accordingly. The diameter of 40.5mm and lug-to-lug length of just under 48mm is a good fit on my 17.75cm (7″) wrist. It perhaps looks even larger than that due to the all-dial design and large polished lug facets. The combination of titanium, a thickness of 10.5mm, and lug tips sitting slightly lower than the case back all help the watch to sit securely and wear comfortably. But this leads to another dichotomy.
-------------------------------------------------------------
People loved the PRX giveaway! That's why I'm doing a new one. This time, we're giving away three Seiko Alpinists in that lovely green. The giveaway will be ending at the end of the month, so head on over to the newsletter before Wednesday, midnight CET if you would like to enter.
If you would like to receive some additional watch-adjacent content, as well as this news overview, every morning Monday-Friday in the form of a newsletter feel free to subscribe. However, there is absolutely no need for you to subscribe, as all the news from the newsletter is posted here. It is only if you want to receive a couple of daily links that are not strictly watch-related and want to get this news overview in your inbox.
submitted by dreftzg to Watches [link] [comments]


2023.05.29 13:29 draxredd First time here - need advices about a new rig

Going for a full AMD mid tower rig :
And salvaged parts :
submitted by draxredd to pcmasterrace [link] [comments]


2023.05.29 13:20 Black_Hazard_YABEI Tentative Plot Preview of my Amourshipping fic (Pokemon A/S) Version 1.1

Fanfic name: Pokemon A(sh)/S(erena)
--------------------Continuity and Placement-----------------
After 1 years of MPM Epsiode 11
For Liko and Roy: Somewhere After Pokemon Horizon Epsiode 6-8 and it's subject to change
--------------------Character settings--------------------
Main Cast: XY Gang (Ash, Serena, Clemont, Bonnie) + OG Gang (Misty, Brock) + Gary Oak
Everyone will receive the Mega Evolution
Gary Oak become Professor before the fic starts.
Dawn become Top Coordinator before the fic starts.
May and Dawn will become Serena's rival.
Chloe is May, Dawn and Serena's apprentice
Pokemon Master scaling from best to worst: Ash >>>> Leon > all 6 Masters
Pokemon Coordinator scaling from best to worst : Dawn = May >< Serena > Chloe > Miette > Drew = Zoey
Pokemon Performer scaling from best to worst :Serena > May > Dawn > Aria > Chloe > Miette> Jessie


--------------------Change from Anime in this fanfic--------------------
-Ash:

-While Bond Transformation is exclusive to Greninja in anime ,in this fanfic bond transformation can also be accessed if the Trainer have unusual high relationship with their Kalos Starter (might subject to change in future) such as Serena-Delphox and Clemont-Chesnaut
-Serena will slowly become a better battler than anime counterpart (become as strong as Clemont) , joining battle way more often and will even features with several back-to-back action with Ash
-Clemont's Chespin will evolve to Chesnaught because of some Lab accident which also blow up the Prism Tower(lol!)
-Up to 6 on hand Pokemon Limit still applys here, but can use some device to replace members in their party as they wish before entering battle, and it can be bypassed by simply befriend with other pokemon rather than caught them in pokeball
-Introduce various of team finisher move which will not be considered as one of the "4 moves"
-4 moves limit are still applies here, but trainers can bypass it by create their very own charge move on their pokemon
-Trainers can use all 6 pokemon at the same time
-Features tons of OC enemy, pokemon or the antagionist that are neither Pokemon nor Humans.
-Bonnie will become part of the team instead of Tagalong Kid and use squishy to help saves the day more often.
-Clemont will become more successful Scientist because he now got the more competent assistant (Clembot MKIII and his Chesnaught)
--------------------Miscellaneous--------------------
Everyone will have their official age +1, except Ash who is still stucking at 10 years old (There'll be the story arc which explains why Ash was still 10 years old)
Team rocket trio will be sent to jail at ending of Team Rocket Arc because I feels like they're superfluous in the fanfic. But they might return if I can make use of them and appears as reformed person because they're not entirely bad person I think
Liko and Roy will appear as side characters
Greninja will be actively used, but there'll be few chapter where Ash didn't bring his greninja in his party
Almost everyone will get Mega evolution
Serena will move to Pallet Town and live with Ash, while Clemont, Bonnie and Meyer will temporary living with Ash as well
Calem will appears in this fanfic as cameo alongside with Serena's Game counterpart) , who will appears with Anime Serena at the same time. Calem
--------------------Arc 1: The dream begins and reunion (ep 1-6)--------------------
Type: Storytelling, Action, Romance, Amour
Ash recieved the invite that will makes him reunite with his girlfriend, but he must deal with the plant from giant rock which will eventually not only makes him reunite with his girlfriend, but also reassamble the entire XY cast and makes the story looks like XY sequel (lol!)
Episode 1: Story begins with Ash saw the nightmare where the world being destroyed and even Arceus unable to do anything about it. Then Ash wake up and he just realized that he was invited to see the Pokemon Contest final (Serena Vs Aria) in Kalos, but when Ash went to Kalos, he saw his Greninja being unconscious because of being overworked for cutting wood so many years non stop without taking any break (Lol!)
Episode 2: It's only 1 hours before Pokemon Contest final starts, Ash had sent his Greninja into Pokemon center. Meanwhile Bonnie and Clemont calls Ash that the plant from Giant Rock had nearing the Luminse City. Ash and Lucario attempt to sense where's the source of those plant are but unable to. Meanwhile at this time, Greninja had been fully recovered and returns to Ash!
Episode 3: Greninja had been recovered! With Greninja's help, Ash was finally able to find the source of the Giant Rock- on underground. Clemont used the newly devloped drill to make the tunnel so that Ash (with Pikachu, Lucario and Greninja), Clemont (with Luxray) and Bonnie (With squishy) will able to reach the underground and saw the core of those plants. With the combined effort of Pikachu, Lucario, Greninja, Luxray and Squishy, they was able to destroy the core and stopping the Giant Rock plant once and for all.
Episode 4: After the Giant Rock Plant Core had been Destroyed, Ash had found that the Pokemon Contest final had already begin. Ash was tried to reach Pokemon Contest as soon as possible. At first, Aria's excellent Contest skills makes Serena begin to self-doubt if she could made it, but Ash was eventally managed to arrives and cheers Serena, allowing Serena to unlock Bond Transformation on Her Delphox to become Serena-Delphox and become Kalos Queen (Yes, I made her Kalos Queen that early because I have struggle to write Pokemon Contest chapters)
Episode 5: At last, Ash and Serena had finally reunion! To celebrating Serena become Kalos Queen, Ash was going to buy the new clothes for Serena as suprise gift so that Serena can put her Blue Ribbon back on her chest, but Ash have struggle to do so because Ash know nothing about clothing style, but thanks to Diantha's help, Ash was eventally able to find the clothes that fits Serena and fits her Blue Ribbon.
Episode 6: Ash and Serena say goodbye to Miette, Diantha and May and moved to Pallet town. But at the next day, they found themselves had been trapped inside the crowd as both are now become the celebrity and all of the billboard had their own face! Diantha will teach Ash and Serena must find the way to move around in public
--------------------Clemont single chapter (ep 7)--------------------
Type: Storytelling, Action, Humor
I made this chapter so that I can give Clemont bond transformation form
Episode 7: Clemont was devloping the devloution device which allows the Pokemon to devolve if they accidentally evolved against their will. However, like most of Clemont's device, his devlution device went malfunction and begin to explode and accidentally fully evolved his Chespin into Chesnaught as well! Everyone was managed to escape, but the explosion was so huge that it blows half of the Prism Tower, leaving them homeless and have to temporary move to Pallet town to live with Ash until the Prism Tower had been fully restored. Meanwhile, Xerosic managed escaped from jail and separated Clemont from Bonnie and Meyer. Xerosic's power protector easily overpowers all of his pokemon and his chesnaught! Xerosic was teasing that Clemont's science is terrible, but Clemont determination that the science was supposed to be used for justice allows his chesnaught to unlock the bond transformation to become Clemont-chesnaught, allowing Clemont to defeat Xerosic and sent Xerosic back to jail. Unfortunately, Xerosic was managed to damage the Prism Tower which forcing Clemont, Bonnie and Meyer to living in Ash's house temporarily until the Prism Tower had been rebuilt.
--------------------Ash pidgeot single chapter (ep 8)--------------------
Type: Action
Despite Ash's pidgeot had officially returned to Ash, it's another questions of how long can his pidgeot live with his trainer.....
Episode 8: Tons of Fearow had invaded and caused the huge chaos in Pallet town and steals Serena's blue ribbon! Ash's Pidgeot had found that those Fearow are came from Viridian Forest. Ever since Pidgeot had reunited with Ash, those Fearow had rapidly reproduce, quickly take over the Viridian Forest and begin to spread out of nowhere! Those Fearow demands Ash's Pidgeot in exchange for those Pidgey and Pidgeotto's life and the Blue Ribbon. Ash and Pidgeot arrived Viridian Forest but those Pidgey and Pidgeotto told them not to leave his Pidgeot here because they thinks that the Pidgeot was belong to Ash and Ash refuse to leave his Pidgeot here. Those Fearow now attempt to hurt those Pidgey and Pidgeotto and ate the Blue Ribbon! Ash Mega Evolved his Pidgeot to fight against those Fearow but being slowly outnumbered by those Fearow. On the verge of Ash's Pidgeot's defeat, those Pidgey and Pidgetto had evolved into Pidgeot and helps Ash's Pidgeot to defeat those Fearow and give Ash back the Blue Ribbon, ending those Fearow's threat once and for all! Ash and his Pidgeot was bid farewell to those Pidgeot and give the Blue Ribbon back to Serena, now Ash's Pidgeot can live with Ash forever!
--------------------Arc 3: Team Rocket invasion (ep 9-17)--------------------
Type: Action
XY/XYZ cast had finally reassambled! But let's not forget about that they must deal with the very first and longest lasting villain organization-Team Rocket!
Epsiode 9: Gary had reunited with Ash, where former had become the Pokemon Professor. Gary brings Ash and Serena to visit the extension of Professor Oak's laboratory (Clemont and Bonnie was here too!). Meanwhile, Giovanni had arrived the laboratory and defeated Professor Oak. Gary came out and fight against Giovanni once again and.....lose once again. Meanwhile, the Team Rocket Grunts kidnapped Professor Oak while they're battling and Giovanni had left the laboratory!
Epsiode 10: Giovanni kidnapped Professor Oak to Team Rocket base to make Professor Oak works for him. Ash and Gary was thinking about how to save Giovanni. Meanwhile, the Team Rocket trio appears once again and attempt to steal his Pikachu, but Misty and Brock arrives and saves Ash's Pikachu. Ash respond with a heavy heart as Ash aware that this might be their last time to prepare for trouble as Ash had decided to destroy Team Rocket once and for all (Yes, he feels sympathy for those Team Rocket Trio because he aware that Team Rocket Trio have heart) and Ash's pikachu sent Team Rocket Trio flying once again like usual!
Epsiode 11: Thanks to Clemont's science, Ash, Misty, Brock and Gary was able to track down the location of Team Rocket base. Clemont gives Ash the device which allows Ash to freely switch his Pokemon party anywhere and anytime. Ash, Misty, Brock and Gary went to Team Rocket base while leaving Serena, Clemont and Bonnie at Ash's house. Ash, Misty, Brock and Gary charging towards Team Rocket Base and begin the final battle against Team Rocket!
Epsiode 12: Ash, Misty, Brock and Gary fight against thousands of Team Rocket Grunts who "Welcomed" them. But they slowly outnumbered by those Team Rocket Grunts and they realized that those Team Rocket Grunts are here to buying Giovanni's time! Misty and Brock decided to stay here and clean the road for Ash and Gary to reach Team Rocket Base! Meanwhile, Professor Oak had been tied into the chair which extract his knowledge about the pokemon.
Epsiode 13: Ash and Gary was finally managed to find Giovanni and Professor Oak. Giovanni transfer his consciousness into the Armored Mewtwo (this Mewtwo is different from the first movie one and it's nothing more than Giovanni's new body) while Gary was going to save Professor Oak. Serena, Clemont and Bonnie saw the news about Ash is fighting Armored Mewtwo and decided to head to Team Rocket base together with the help of met Korrina, Alain and Diantha. Meanwhile, Ash had been defeated by Giovanni and being tied outside the Team Rocket base!
Epsiode 14: Clemont, Bonnie and Serena met Korrina, Alain and Diantha to rescue Ash, but being interrupted by the artifical pokemon army. Meanwhile Giovanni was about to end Ash's life, but being stopped by Gary. Inside Ash's mental world, Aaron was teaching Ash to master Aura power. After Ash mastered the Aura power, Ash breaks free with his newly mastered Aura power and team up with Gary to fight against Giovanni.
Epsiode 15: Thanks to Ash and Gary's excellent teamwork, in addition of Ash's mastered Aura power, Giovanni had been easily defeated and Giovanni's mewtwo armor had been teared apart. At the same time, Misty, Brock, Serena, Clemont, Bonnie, Korrina, Alain and Diantha had defeated al of the grunts and artifical pokemon army and reunited with Ash and Gary. Meanwhile, Giovanni still refused to give up, he used the knowledge that being extracted from Professor Oak to create the gigantic ultimate pokemon called Chimera. Giovanni insert his consciousness into Chimera and razed half of Pallet Town into ground!
Epsiode 16: Despite the combined effort of Ash, Gary, Misty, Brock, Serena, Clemont, Bonnie, Korrina, Alain and Diantha, Chimera was proven too much for those heroes to handle! Chimera then begin to cover the entire sky with the black smoke which will slowly turns all pokemon all over the world into shadow pokemon! Seems there's nothing to stop him, the real mewtwo appears and helps those hero to fight against Chimera. Meanwhile, Ash's Greninja was managed to use his extrasensory to emulate almost all of Pokemon moveset while his Lucario's aura power had been enchanced which allows his Lucario to create the spirit bomb sized aura sphere. Ash, his pikachu, Greninja and Lucario eventally able to blown Chimera to pieces and sent Giovanni's consciousness back to his human body. Ash came in front of Giovanni and about to kills him with Aura sphere, but Serena, and later the newly arrived Team Rocket Trio pleding Ash not to. Following Giovanni, Team Rocket Trio and rest of Team Rocket member being arrested, Team Rocket had finally being taken down for good. Korrina, Alain and Diantha say goodbye to Ash, Gary, Misty, Brock, Serena, Clemont and Bonnie as Korrina, Alain and Diantha head back to Kalos. Ash and Team Rocket Trio made the promise that they'll be travel together once the Team Rocket Trio served their sentence
Epsiode 17: Few days after Team Rocket being taken down, Ash, Gary, Misty, Brock, Serena, Clemont and Bonnie made the celebration for that.
--------------------Arc 4: Ash being dense shell (ep 18-20)--------------------
Type: Storytelling, Action, character building, emotion
The world had back to it's peace following the shut down of Team Rocket. However, Ash's dense shell kick in ane he'll will learn the the hard way about what will happen for being dense shell
Epsiode 18: Ever since Ash become much stronger since the Team Rocket fight, he begin to become arrogant and addicted in Pokemon Battle! (Yes, typical dense shell Ash for ya) He begin to refuse other people's help and even end up having Quarrel with Serena! Ash ragequit his house and being attacked by Damian, who is looking for revenge of his charamder's betrayal. Despite Ash become lot stronger since they last met, Damian's newly obtained Psychic power and his Charizards army (Mega charizard X and Y, Gigantmaxed Charizard and Shadow Charizard that Damian created with his Psychic power) was proven even more ahead of Ash and defeats Ash! Meanwhile, Ash's rage towards Damian had results his Pikachu unleashed the large energy which not only quickly defeats Damian, but also create the huge hole on ground and become berserk!
Epsiode 19: Being humiliated by Damian and having his pikachu went berserk, Ash had slowly realized that he's only care about Pokemon and become megalomaniac had corrupted his bond with pikachu! He begin to feels sorry about how he treat his friends especially Serena. Ash was later apogoized to Serena and his friends and slowly reconcile with each other and discuss how to bring his pikachu back to control. With the combined effort of Serena and his friends, Ash was eventually able to bring his pikachu back to sense.
Episode 20: Those evil Malamar had finally returned to present and attempt to brainwash Ash and Serena once again, but Clemont used his creation. Ash and Serena was quickly blows those evil Malamar into ashes but the energy crystals absorbs those evil Malamar's body and activated and quickly defeated all of their pokemon except Pikachu. That energy crystals attempt to shoot laser on Serena and Ash attempt to run in front of that laser to protect Serena, which results Ash's feelings resonance with pikachu which makes his pikachu utilized that power once again to create the deadly new move for pikachu: Ragnerok! However, the power of Ragnerok had makes Ash and Pikachu unconscious for a while.
--------------------Arc 5-Serena's upgrade (21-22)--------------------
Type: Action, character building, passion, emotion
Seeing that Ash unconscious, Serena learned that she need to learn self defense so that she wont end up become damsel in distress when her boyfriend isn't present
Epsiode 21: Seeing that Ash end up unconscious for saving her, Serena decided to become stronger so that the same tragic won't happen again. Serena had found Bonnie to train with Bonnie's squishy. Because Serena was never joined the real battle before, Serena was not able to land any single hit on Squishy 10% form even with the combined effort of all her 3 pokemon + having her Delphox , then Serena realized that the only way to makes her stronger battler is to use what she already good at-Pokemon Performer. By using her pokemon performing skills into combat, she was finally able to defeat Squishy's 10% form.
Episode 22 (WIP): Serena will get Absol which will helps her in combat and will be used on Contest too
--------------------Single Pokeshipping chapter (ep 23)--------------------
Type: Story telling, Action
Misty must find the balance between traveling with Ash and her gym.
Episode 23: Misty had been tired of her having to do all three jobs from her 3 Irresponsible sisters, which making her leave her gym behind and went to Ash's house. Ash was suprised how Misty would willing to give up her gym for that Meanwhile, Damian hijacked Misty's gym and kidnapped Daisy, Lily, and Violet, to demands Misty in exchange her gym and her sisters. Ash and Misty worked together to defeat Damian and saved all 3. Misty's 3 sisters apogoized for over-reliance the gym operation to Misty alone and promised Misty that they'll become more responsible for their gyms. Misty give her gym back to her sisters and says goodbye to them.
--------------------------------------Planned Future story Arc:--------------------------------------
Pokemon Contest Arc (Mittie vs Serena) or:
Wallce Cup Arc(May vs Dawn, Chloe vs May, Chloe vs Dawn, Dawn vs Serena) or:
countine the romance amour with Ash arc: (Should I? But I really suck at writing those)
--------------------------------------Oizys Arc (adopted from this one shot): --------------------------------------
Type: Action, Deconstruction Fic, drama, passion, Original Story, Fantasy, Meta
Warning: Starting at this Arc, the typical Amour and even anime Pokemon logic will be thrown out the window and replaced with the original plot that you might not asked for!
Warning: This Story Arc features with full of ridiculousness, rather dark story, in-face towards TPC and filled with heavy irony and even fourth wall break etc. Please watch at your discretion! If you want something closer to Pokemon Anime, skip to Paldea Arc.
Ash teachs Goh how to take care of Pokemon, but Goh's dark side came to manifest as its own entirely separate, physical entity called Oizys, Goh's evil counterpart who is the psychopath pokemon hunter (a parody of many chinese amourshipping fic features with Goh as antagionist), Goh was paralyzed with fear after witnessing his evil counterpart's cruelty and end up in coma for a while. Oizys steal all Serena's pokemon, all Ash's ace (including his Greninja) and almost managed to steal his pikachu but his pikachu managed to free all of Ash's ace and Serena's pokemon, Ash and Serena got the upper hand and defeats Oizys, but Ash being posessed by Oizys in front of Serena's eyes and defeated almost every single Ash's traveling partner, all 7 Pokemon Masters , Gary Oak and Serena. But Serena was eventally managed to free Ash from Oizys control. After defeating Oizys, Goh finally wake up and learned the harsh lesson about how to take care of his pokemon.

--------------------------------------gossip Arc (adopted from this one shot): --------------------------------------
Type: Deconstruction Fic, drama, Original Story, Break Fourth Wall, humor
Warning: Another original plot which full of ridiculousness, filled with heavy irony and even fourth wall break sans Action. Please watch at your discretion! If you want something closer to Pokemon Anime, skip to Paldea Arc.
Ash and Serena must find a way to debunk various of the fake news (like Liko is Ash and Serena's daughter) that damaging their reputations and free Liko from being cyberbullied. In addition, they'll also met Nemona for first time who will later join Ash's team.
--------------------------------------"Shipping War" Arc (adopted from This one shot): --------------------------------------
Warning: This Story Arc features with full of ridiculousness, rather dark story, in-face towards TPC and filled with heavy irony and even fourth wall break etc. Please watch at your discretion! If you want something closer to Pokemon Anime, skip to Paldea Arc.
Type: Deconstruction Fic, drama, Original Story, Break Fourth Wall, humor
The giant blue bird had makes Serena and Misty , all Ash's female travel companion and even all humans in pokemon kills each other until there's only 1 left against their will! Ash was able to free all of his friend before any tragic happens but that giant blue bird absorbed Serena and begin to spread all over the world! The only way to save Serena is to have Ash insert the feelings toward Serena into the water shuriken to open the hole out of Twitter's physical body so that Ash can save Serena.
--------------------------------------Ash's 10 years old truth Arc Prequel (adopted from this one shot**):**--------------------------------------
Type: Deconstruction Fic, drama, Original Story, Amour, Break Fourth Wall, romance, character building, Action
Warning: Another original plot which full of ridiculousness, rather dark story, in-face towards TPC, filled with heavy irony and even fourth wall break! Please watch at your discretion! If you want something closer to Pokemon Anime, skip to Paldea Arc.
After Ash and Serena discovered the truth about Ash's being cursed with eternal 10 years old which might potentially eventally wipe away his character development and revert him back to the 10 years old stupid dense shell like in Uvona, Ash and Serena got psychological shadow and escape from reality by living in their own dream and refuse to wake up. However, Ash and Serena would eventually overcome their fear and . It'll also features with the cameo appearance of Calem and Game Serena.
--------------------------------------Fanfic Flashback Special Single Epsiode--------------------------------------
Type: Crossover, Flashback
After Calem being freed from Camel's possessing, Ash, Serena, Calem and Serena (Game) will meet each other and share their life experience before sending Calem and Serena (Game) back to their own universe.
--------------------------------------Paldea Arc: --------------------------------------
Type: Adventure, Humor, amour
Finally the story Arc that closer to Pokemon Anime rather than those edgy fourth wall break meta fic bullshit!
Ash, Serena, Clemont, Bonnie, Misty, Brock, Gary (Should I put Goh and Chloe as well?) will go to Paldea to travel, they'll meet Roy , Liko and Friede for first time and Nemona will join Ash's team. They'll later met Steven and receive the Tera Orb which allows them to Terastalize their pokemon. Ash will got 2 new) Pokemon) in this Arc, might consider to give Misty Quaxly in this Arc.
Warning: Starting at this Arc, the typical Amour and even anime Pokemon logic will be thrown out the window and replaced with the original plot that you might not asked for!
--------------------------------------Tobias Arc:--------------------------------------
Type: Deconstruction Fic, drama, Original Story, Amour, Break Fourth Wall, romance, Amour, character building, Action
Warning: This Story Arc features with full of ridiculousness, rather dark story, in-face towards TPC and filled with heavy irony and even fourth wall break etc. Please watch at your discretion!
Tobias was revealed to be the "Ash's dream crusher", so strong that not even the combined effort of 7 Pokemon Master can stop him! This Arc features with the return and the final battle against Oizys and Damian.
--------------------------------------Ash's 10 years old Arc: --------------------------------------
Type: Deconstruction Fic, Original Story, Amour, Break Fourth Wall, romance, Humor
Warning: This Story Arc features with full of ridiculousness, rather dark story, in-face towards TPC and filled with heavy irony and even fourth wall break etc. Please watch at your discretion!
Last Story Arc where Ash is still 10 years old
Ash finally defeated Tobias, but Ash's 10 years old curse had finally reverted Ash back to the tough dense shell. Ash's friend and Serena must find the way to break that curse to stop Ash from being 10 years old and bring the mature Ash back.

--------------------------------------Oshi no Ko crossoveIdol industry dark truth Arc:--------------------------------------
Type: crossover, drama, Break Fourth Wall, Humor
Warning: This Story Arc features with full of ridiculousness, rather dark story, heavy irony, fourth wall break etc. Please watch at your discretion!
Ash finally grown up! Serena was being invited to went to Japan for the performance but eventually rejected after she discovered the shocking, ugly truth of the idol industry in Japan. Officer Jenny gives the secret mission for Ash, Team Rocket Trio (served their sentence), Latias and Team Rocket Trio's Ditto will camouflage as Serena, Dawn, May and Chloe to sneak into those idol industry and debunk the dirty act in idol industry in Japan, while the real Serena, Dawn, May and Chloe will appeals to her fans all over the world to boycott such dirty act in idol industry in Japan.
--------------------------------------TBA Arc--------------------------------------
submitted by Black_Hazard_YABEI to u/Black_Hazard_YABEI [link] [comments]


2023.05.29 12:57 Finzombie The Thing in the Cracks - Part 1

By Fin
“Holy crap.” James Talbot stepped back from his handiwork. It was beautiful. It made him want to scream.
Talbot was a chemist, the modern form of an alchemist, and he’d discovered something as wondrous and terrible as the most extreme postulations of his forbearers.
This was it. The culmination of all his works. This is what he’d fought for decades for, why he’d abandoned connections with everyone he’d ever known. But now it was all worth it. He would reveal the Masterwork at the Grand Chemistry Convention. It would steal the show, and he would be revered beyond every other human being who had ever lived.
It had taken Talbot long enough to assemble the Masterwork that he’d shed the title of ‘young’, not to mention most of his non-gray hair. Although it was hard to tell whether that was from aging or from what he’d beheld in his long sojourn. He was only 45, after all, and the rest of his body still held firm from decades of outdoorsmanship.
Talbot stood before a wall, upon which was painted the most intricate design any human had ever seen. It was a diagram of… unknown things. A chart of runes, maps, and artfully painted lines. There was no text in any living language on the diagram, but the harmony within the full tapestry visually sang, imparting something unfathomable in a way that Talbot could somehow fathom. The man who’d made it, who’d studied it for 15 years, barely understood it himself. But he knew that it was the ultimate solution to the entirety of philosophy, containing the answers to every question humanity had ever seen fit to ask. It had existed in his notebook for a while, in bits and pieces, but today had been its first full assembly, and it was magnificent.
He had to keep it hidden, or someone would take it from him.
He retrieved a tarp and threw it over the wall, nailing it in at the top so it hung down to cover his designs. Just to be sure, he moved his desk to block the wall, then locked the door to his office when he left for the day. James Talbot was more excited than he had ever been, and he celebrated that night with a fireplace and a large bottle of whiskey.
Of all the people at his office to commit espionage, Talbot never would’ve suspected the night janitor. This may stem from the fact that he also never suspected the night janitor to be part of a massive secret organization dedicated to keeping humanity as ignorant as possible in matters of the Higher Order.
But no matter what Talbot suspected, Tim Willis was indeed part of this society, and after he’d entered Talbot’s office with his master key to do some routine cleaning, the obvious secrecy surrounding the wall at the back of the room worried him. So he moved the desk out of the way, lifted the tarp, and inhaled sharply.
This was bad. A tapestry of the Higher Order more complete than any he’d seen before, or any reported by the other Censors of the Agency for the Preservation of Humanity.
Willis quickly replaced the tarp and desk. As soon as he’d locked the room, he pulled out his phone and dialed the number for an Alexander Talc.
Talbot arrived the next morning with a song in his heart and a latte in his hand. The former died horribly as soon as he entered his office only to find someone sitting in his chair, and the latter died horribly as it fell from his fingers, limp in shock.
The person in question was a short, slight man who wore thick glasses and a dark gray suit. He was sitting on Talbot’s office chair, facing the now uncovered back wall with all of its eldritch calculations. Talbot’s desk had been moved to the side of the room, left askew with the tarp crumpled up on top.
As Talbot entered, the stranger spun the chair around so he was facing the chemist, a broad smile on his face. He was undeniably attractive, in a delicate sort of way.
“Ah! You must be the aspiring alchemist?” He spoke softly and cheerily, but with an unnerving edge. Talbot couldn’t identify any specific aspect of his voice that disturbed him, but upon further consideration he concluded that it was the incongruity of the situation, the warm friendliness of his tone grating against Talbot’s unease.
Talbot took a step back, shaken. “I don’t… what-”
“Quite an impressive display here. You’ve managed to glean a quite large amount of knowledge about the Higher Order, especially considering you’ve never consulted us at the APH.” He pronounced it phonetically, like Aff.
“What are you-”
Talbot heard a click from behind him, and turned to see Tim Willis, the night janitor, closing and locking his door. He could barely register the betrayal.
“Ah, yes. Tim is working for me. For us. The Agency for the Protection of Humankind really frowns upon anyone attempting to learn the Higher Order.”
Talbot, finally able to form a full sentence, asked, “What’s the Higher Order?”
“You know what it is, of course, although you may not have heard the term. It’s what we call the mechanics of the very fabric of the universe itself. The questions about ‘why are we here?’ and ‘is there a god?’ and all the stuff like that. All theoretical philosophy, basically. And you, apparently through sheer dumb luck,” He turned to admire the mural again, “have managed to find more of it than any human being ever, including us! Quite impressive. Big hand.” The man slow-clapped for Talbot. The small sweet-looking man being sarcastically condescending was jarringly incongruous.
Talbot felt a surge of anger, and it helped him produce a full sentence. “Dumb luck?!?” He advanced on the man. “My Masterwork is the product of 20 years of research and experience! This is the greatest thing anyone has ever done, and how dare you say I achieved it through dumb luck!”
The man raised his hands placatingly. “Okay, okay!” He chuckled. “Years of research, whatever. You found the Higher Order. That’s where we come in.”
“Why?”
“Ah. Well, you see, the reason that no one’s found the entire Higher Order is simple. It’s because we stop them.”
Talbot was incredulous. “What?! Why would you stand in the way of progress like that?!” As a scientist, the possibility that there could be anyone actively against gaining knowledge was incomprehensible to him.
The man grimaced, as though he was about to break some terrible news. “Well… there are some parts of this tapestry you’ve assembled, specifically here...” The man pointed at a small segment of the diagram, a thick horizontal line with four thin lines crossing perpendicularly that turned into five lines on the other side, “That grants access to some other planes of existence. Planes of existence that are home to some very dangerous things. And due to some logistical aspects of the Higher Order,” He gestured at another segment of the diagram entirely composed of square symbols, “if you muck about in their domain, they are able to muck about in ours. The Law of Equivalent Interference.”
“But… how would our finding answers count as ‘mucking about in their domain’? If we knew the danger, we just wouldn’t go there.”
The man was silent, then answered Talbot’s question with a question. “Tell me, Talbot. If humans discovered another dimension, do you really think they’d be able to stay out of it?”
“Fine. But then why do you have to censor the whole thing? Why not give them the benign parts that would still forward human progress by centuries?”
“Because the Higher Order is like Algebra. Or a logic puzzle from Highlights magazine. If you give someone smart enough just a few clues, they’ll eventually assemble the whole picture. Which we desperately want to avoid.”
There was a long and heavy silence.
“Ok.” Said Talbot, wrapping his head around the new information. “So the APH stops people from finding the answers to these questions so our world isn’t destroyed by Fourth Dimensional entities?”
“Exactly!” The man nodded, delighted at Talbot’s comprehension. “Well, they’re technically Fifth Dimensional. The existence of time in our reality means that this is the Fourth Dimension.”
There was another silence.
“Sorry, what was your name again?” Talbot asked.
The man looked utterly devastated. “Oh no! I can’t believe I was so rude!” He vaulted the desk and approached Talbot, stopping just short and shaking his hand. “Alexander Talc, Class 2 Censor Operative for the APH.”
“Censor as in… ?”
“Yes, I censor things. People too, if necessary.”
“So what,” Talbot asked, “You’re here to kill me?”
Talc gasped. “What?!?! No! As if we’d be so barbaric! We’re here to recruit you.”
Talbot’s eyes widened. “Wait, really?”
“Of course! You know more about the Higher Order than any human outside of the APH, and probably more than a majority of those inside of the APH. Your expertise could be vital in preventing a breach in our reality!”
“What would this job entail?”
“Well, we’d need you to fake your death, change your name, burn your research-”
Talbot recoiled.
“Now I know that sounds like a lot,” Talc backpedaled, “But allow me to let you in on a little secret.” He leaned in conspiratorially, then glanced around as though to make sure nobody was listening. Satisfied, he whispered, “The dental is off-the-charts.”
Talbot shook his head. “What happens if I don’t take the job?”
Talc winced. “Things get considerably less pleasant. I have to call in a Class 3 Purge Operative, and that’s always a hassle.”
Talbot chose not to inquire into the purpose of a ‘Purge Operative’.
Talc gently laid a hand on Talbot’s shoulder. “It’s a lot to take in, I know. How about we move to some place more hospitable and you can think it over?”
Talbot nodded, his mind elsewhere. Talc gently guided him out of the room, Willis following and closing the door behind them.
Talbot stared down into his conical paper cup, filled with water that tasted plasticy. The three men were in the lobby of Talbot’s workplace, leaning against a table adorned with donuts and a water cooler.
Talc bit into a day-old bear claw as Talbot swirled his water and considered the situation.
If he accepted the offer, he would be shipped off to another state, away from his home in Bedford, where he would join whatever on earth APH was. Talbot hated the idea of working for an agency whose entire purpose was to destroy knowledge. On the other hand, if he didn’t accept the offer, they’d likely kill him.
Purge Officer…
Would working for the APH really be so bad? Talbot liked Talc enough. Maybe they could be friends. Or… more than friends. And if the APH truly wanted Talbot to be able to suppress the Higher Order, he’d have to know the Higher Order. Which meant research. He could essentially continue on exactly as he was.
Except he would never be recognized as the genius he was. Talbot involuntarily crushed his paper cup as he realized that, if he took the offer, he’d never win a Nobel prize. He’d never present at the Grand Chemistry Convention. He’d never write a revolutionary scientific paper. He would be forgotten.
He knew what he had to do. He couldn’t say no, or he would be killed. He couldn’t accept, or he would be forgotten, which was worse. He had to escape.
But how? This was some sort of world-ruling secret agency. They probably had eyes everywhere. What could he possibly do to get away?
His eyes wandered towards the stairs. The stairs that led to his office, which held the key to every single natural law.
Talbot tossed his cup in the trash, then approached Talc.
“I think I’m ready to make my decision. But first, can I go to the restroom?”
Talc nodded. “Of course! Take all the time you need!”
Talbot nodded and jogged toward the restroom. In the tiled floor under him, he saw Willis’s warped reflection following him discreetly.
He entered the single restroom and quietly opened the window. He could see Willis’s shadow under the door as the man hovered just outside.
Talbot waited a couple seconds, then flushed the toilet, turned on the sink, and silently crept through the window. He fell a few feet to the alley below, and had to suppress a grunt.
Now what? He needed to escape, but his notebook was still upstairs. All his research was in there, and he couldn’t leave it to the APH.
The only ground level entrance to the building was the main lobby door, which was directly in Talc’s sightline. However, who said he had to enter on ground level?
Talbot’s gaze rose to the old fire escape above him. The bottom of the structure was a platform that lined up with the second floor. A ladder was folded up on the platform, an old rusty latch keeping it from reaching ground level. Talbot couldn’t reach the latch from where he was on the ground, so he looked around for a solution.
He had a bum throwing arm, so he couldn’t toss anything up to break it. Unless…
Talbot considered Talc’s words. The very mechanics of the universe itself... He felt a flare of pride as he realized how little Talc truly understood.
The sigil that granted access to the Fifth Dimension was just one of several such Seals. Over all Talbot’s years of study, those portions of the Higher Order were the most applicable. They did not just show universal aspects of reality. They represented those aspects. They were symbolic, and like all symbols, they were powerful.
They were simulacra of natural laws, and could be manipulated in order to manipulate those laws themselves. It allowed anyone who knew the Seals to weave a sort of magic, ignoring the laws of time, space, or gravity by sketching and then destroying the corresponding runes, temporarily destroying that Law’s influence over oneself. Talbot’s hypothesis was that there was a single Greater Seal for each law that controlled that law anywhere and everywhere. If that one was found and destroyed, the laws of reality would change forever.
For greater, wide-scale application, Talbot had scrawled in his notebook, The Greater Aspects must be located and manipulated.
Talbot dropped to the ground and dragged his finger through the alley gravel. He assembled the rocks into a facsimile of a tiny part of the Higher Order, one that he’d experimented with a lot. He looked around for a suitable vessel, settling on a rock. He poured all his mental energy into the stone, and used his hands to scatter the pebbles that made up the Seal of Velocity.
The rock sprang from the ground and soared upwards, clanging against the ladder before anticlimactically falling into a dumpster. From inside, Willis banged on the bathroom door and said something indistinct. Talbot’s second telekinetic toss hit the ladder before falling onto the platform itself. He broke another Seal, and his third throw smacked into the latch, splitting the rusted thing and shooting the ladder downwards.
It made a lot of noise, and Talbot could hear Willis pounding on the bathroom door inside. He seemed to be breaking it down, as Talbot heard wood split with a crunch. Talbot quickly mounted the ladder and climbed up to the platform, trying not to think about the alarming creaking sounds the old construction was making. From there, he took the stairs two at a time, spiraling up and up until he reached the sixth floor.
Six flights of stairs only had him a bit winded by the time he reached his floor. He tried the door to the inside, and found it unlocked.
Talbot entered the hallway outside his office quietly. He considered how this would play out. Willis and Talc would be storming up here at any moment. He had to move quickly.
Talbot entered his workroom, dragging his desk over to block the door. He took a moment to gaze forlornly at his Masterwork, because he would never be able to take it with him. All the same pieces and diagrams were in his notebook, but the full Masterwork was a thing of beauty, one that he would never behold again.
He snapped a picture of it with his phone. It wasn’t the same, but it’d have to do.
Talbot grabbed his notebook, its leather-bound pages bulging with decades of research. Some of the sheaves of paper stuck out at odd angles, newspaper snippets and glossy photographs glued into the most faithful companion Talbot had ever had.
Was there anything else he needed?
The door began to rattle.
Talbot grabbed a sheet of blank paper from his desk and rapidly sketched as many Seals as he could. He had an idea of how he could escape, but he needed to harness his work to do it. Using the Masterwork as a reference, he scrawled the Seal of Time, the Seal of Space, the Seal of Gravity, and, after considering it, the Seal of the Fifth Dimension.
Just in case. He thought.
With a crack, his door burst open, shoving the desk out of the way. Talc and Willis stood there, the latter looking enraged, the former strangely calm.
“Talbot, this doesn’t have to happen this way.” Talc appealed, but Talbot was done listening. He would not be forgotten. He would be immortalized, through his work.
Talbot ripped a corner off of his Seal sheet, and glanced down at the Seal of Time. With a glare at Talc, he stuck it in his mouth and began to chew.
Talbot disappeared with a pop, as Willis lunged towards where he’d just been.
Willis stopped short, then turned to Talc. He was noticeably upset at losing their quarry.
“What do we do now?”
“Well, we follow him.”
“How?”
Talc approached the Masterwork. “It’s simple. I’m sure Talbot understood that time travel doesn’t work the way everyone thinks it does. Cause and Effect are inextricably linked, and cannot be put out of order. Traveling through time actually just creates another dimension, a splintered facsimile of your original where things play out differently.”
“So… to follow him do we just use the Time Sigil?”
Seal, Willis. And no. That will just create another splinter plane. Now that the reality has already been established, we need to follow him. Using this.”
Talc’s thin fingers traced the outline of another Seal, one Talbot hadn’t thought to inscribe.
“There are many ways to traverse the Multiverse.” Talc said, “Using Seals to rip open the barriers between planes is one of the simplest.”
Talc sketched down two copies of the seal, then separated the two and handed one to Willis. The two locked eyes and nodded in unison. They both rent their sheets in half and disappeared.
Talbot didn’t ‘land’, per se, but he still felt off-balance when he blinked into existence in his office. He staggered, but caught himself before he could fall. The world felt… different here.
Out of everything Talbot had discovered, Multiversal travel was his least considered. He’d been too cowardly to experiment with anything but the Space, Gravity, and Velocity Seals, so this experience was new to him. Naturally, as any scientist does when faced with something unfamiliar, he started taking notes.
Effects of Time/Universe Traversal:
–Slight nausea. Somewhat noticeable. Temporary?
–World overall feels discordant. Silence sounds different than back home. My tinnitus is in another key. Feels like I don’t belong.
–Different frequency hard-coded into every reality?
Before he could assemble an entire thesis on the underlying resonance within the multiverse, he realized with a start that he had to get out of here. Talc and WIllis were likely following him, and even if they weren’t, there were copies of them in this dimension.
Talbot had willed himself about 10 minutes back in time, and it seemed like that’d worked. His Masterwork was complete and the desk and tarp were off to the side. The trio were likely downstairs in the lobby, where Past-Talbot was thinking over the pros and cons of their offer. At least, he thought so. Time travel seemed to create a splintering reality, one that maintained consistency with his original up until the point where he showed up. There were plenty of unfamiliar worlds out there, but the Seal of Time created one quite familiar. Right now Past-Talbot-
Past-Talbot doesn’t sound right. Pretty soon it’ll be my present, then my future. How about Talbot-2?
After settling upon a name to call his double, Talbot exited his office and left through the door that led to the fire escape, in too much of a hurry to close it. He scrambled down the stairs, knocked the latch off the ladder, climbed to the ground, popped open the bathroom window, and climbed inside. Right as he got his arms through, the door opened.
Talbot-2 walked in, then stopped short as he saw himself dangling halfway through the window. Talbot put a finger to his lips, and indicated Willis-2 with his eyes. Talbot-2 silently shut the door, locking Willis-2 outside.
Talbot-2 opened his mouth to speak, but barely got out one word. “What-”
“I’m you, from the future. Well, not from your future, but from a future.”
Talbot-2’s confused expression was replaced with excitement. “So the Time Seal Worked?! Fantastic! What’s it like?!”
“I’d tell you all about it, but I’m currently stuck in a bathroom window and being hunted down by two government agents. Although I don’t actually know if they work for the government…”
Talbot-2 pulled him through the window into the bathroom. “Sorry.”
Once he was in, Talbot glanced at the door behind Talbot-2.
“Okay. Here’s the thing. Some version of Talc and Willis will be here any minute. Whether mine followed me from the future or not, yours will catch on soon. We need to get out of here, and get the Masterwork to somebody else.”
“Wait, which Talc and Willis will show up?”
“One of them… or both of them. It doesn’t really matter! Do we know anybody we can send our notes to?”
Talbot-2 considered it. “Davis?”
Talbot frowned, and opened his notebook to an early page.
Dr. Wilson Davis
–Spineless fool. He calls himself a chemist, but refuses to venture outside the conventions of the industry. No true scientist works a cushy chemical production job! We journey! We endeavor!
Talbot shook his head. “He’d never publish something like this. If they tracked him down, he’d probably take their oppressive offer.”
“Johnson?”
Dr Monica Johnson
—Chemist and conspiracy nut. Super gullible, but generally a good person.
“She’ll believe anything.” Talbot said. “...Which is actually probably a good thing in this case. If she thinks it’s real, she’ll distribute it, and she’s earnest enough to leave my- our name on it.”
Talbot-2 nodded. “Sounds like a plan. Actually, it sounds like an idea, not a plan. What is our plan?”
Talbot thought for several seconds. “Here’s what we do. You pretend to accept their offer, and do whatever they tell you. If all else fails, you’ll get a cushy job working for the government. Meanwhile, I get this,” Talbot indicated his notebook. “To Johnson, and then…” He paused.
Someone knocked on the door.
“And then?” Talbot-2 prompted in a whisper, glancing behind him.
“Then… I’ll figure something out.”
Talbot-2 nodded. “Alright. Are we ready to go?”
“I think so.” Talbot replied.
Talbot slipped out of the window, and Talbot-2 opened the door to greet Willis-2.
The man peered around him. “Who were you talking to in there?”
Talbot-2 shrugged. “Myself. You know, crazy scientist stuff.”
Talbot dropped to the ground, then produced his sheet of Seals. He picked out one specific design, a circle bisected by a thin line. On one side of the line, a stylized forest thrived, and on the other a pictographic city loomed. Talbot ripped the Seal of Space from his paper and stuck it in his mouth, once again disappearing with a pop.
Talc and Willis appeared in Talbot-2’s workroom, and quickly exited. Both spun in the hallway outside, and both spotted the wide-open door to the fire escape. They both moved down the rickety metal construction and found themselves in an alley behind the building.
“See that?” Talc pointed at the window.
“Yeah. Did he go in through it?” Willis asked.
“Of course. But if he used the Seal of Time to try to come back and alert himself, I’m guessing he came through here to talk to him…self, but he couldn’t have left. The only point at which he was in the bathroom, you were right outside. He popped in, popped out, popped another Seal.”
“Is there any guarantee that he came back to alert himself? He could’ve gone to any point in time.”
“I know his type. The out-there intellectual. He’s been burned by everyone but himself. He’ll only trust himself. And if he came to himself before we’d arrived, he wouldn’t believe him.”
“Sorry, who wouldn’t believe him?”
“Him! Aren’t you-” Talc took a moment to consider the context. “You know what, nevermind. The point is that this reality’s Talbot is now in league with our Talbot, and that’s not good.”
“What do we do?”
“Well firstly, we need to cut it down to one Talbot. Two is too many to deal with.” Talc pushed on his earpiece, then spoke. “Hello? Can you hear me, Talc?” There was silence, until something dawned on him. “Ah, dammit. I can’t call my own earpiece.” He adjusted something on his earpiece. “Willis! Do you copy?” Willis heard Talc both from right next to him and through his earpiece. He didn’t hear the reply, but his earpiece buzzed as its exact copy broadcast something. Willis took his earpiece out and squinted at it, curious about the exact Multiversal properties that bonded it to its clone.
“Yes, this is Talc. But not your Talc. Listen, Talbot ran off to this dimension, and we believe he’s working with your Talbot. We need to meet up, then dispose of the dupe.”
Talc listened for a response, and Willis’s earpiece vibrated as his double presumably replied.
Talc turned to Willis. “Alright. They’ll meet us back in Talbot’s office. There we can get rid of the redundant one and track our quarry.”
Their quarry was currently depositing a large package of brown paper in a big blue mailbox.
Talbot paused as he lowered the boxy parcel. This was his life’s work, his notebook and all his scattered papers, and was the second-most important thing he owned, next to the wall that contained the Masterwork itself, which was likely being dismantled by his enemies at that very moment. This was the last 20 years of his life, and he was about to gamble it away to a crazy woman on the off-chance that his legacy might live on. Talbot wished he’d spent more time with reasonable scientists, if only to expand the pool of people he could mail his book to.
With a deep breath, Talbot released the book, wincing at the gentle ‘paff’ sound it made when it fell onto the envelopes at the bottom of the box.
His job complete, Talbot slipped the hood of his sweatshirt over his head and disappeared into the afternoon.
Guns are inelegant, Talc told his subordinate often. They’re loud, messy. Tools of thugs and soldiers, not agents of a higher purpose.
But there’s a downside to not carrying a gun, Willis countered silently. The difference between shooting a person and being forced to kill them more intimately is palpable, and not often a positive.
Willis considered this as Talbot-2 stopped struggling and finally went limp in his arms. Willis released the garotte from around the man’s throat, then lowered him to the floor of the office.
An irritated sigh came from behind him. Willis turned to see Talc shaking his head and walking toward him.
“No, you need to finish the job.” The man said. He kneeled, took Talbot-2’s forehead in one hand, his chin in the other, then jerked his head to the side, snapping his neck.
“If you stop garrotting when he goes limp, he’s just unconscious.” The other Talc, Talc-2, stated.
Willis nodded, numbly. He didn’t really hear the man.
“I know this is hard,” Talc said, shifting into a gentler tone, “But this is all for the good of humanity. If we let these ideas run wild, we’d all be dead.”
“Worse than dead.” Talc-2 added helpfully. “Our very essences would be consumed by dark beings from beyond our world.”
Willis nodded again. He’d heard it all before. So why did he still find it so hard to hurt people?
“So where’s the other one?” Willis-2 asked, seemingly unaware of his double’s predicament.
“That’s the big question, isn’t it.” Talc-2 mused, “However, before we can ponder it, first things first. We need to get a CC team in here to handle that wall.”
All four men were familiar with the APH Cognito Containment Teams, mysterious individuals in surgical masks that took away artifacts of forbidden knowledge to be stored or disposed of.
Talc-2 clicked his earpiece, then said a series of numbers and codes that were unintelligible to either Willis. He finished by saying, “Please send a Class-4 CC team. Over.”
He turned to the others. “They’re on their way. We need to secure Talbot’s place of residence.”
“Do we know that’s where he’ll go next?” Willis-2 asked.
“Not necessarily,” Talc-1 responded, “But it’s quite likely he’ll at least stop there to retrieve personal effects before going somewhere else.”
Both Willises nodded, almost in sync. The logic made sense. They would lock down Talbot’s house first.
All was silent in the small house several miles outside of town that Talbot called his abode. Then frantic footsteps sounded from outside, as someone ran up the footpath leading to the front door. Then, a faint scratching as Talbot scrambled to fit his key into the lock. A quiet clacking came next, as Talbot’s cat descended his cat-tree and approached the door to see what was happening.
Talbot swung the door open and gently pushed the cat out of his way with his foot.
“Sorry Ozzy,” he muttered.
He produced his debit card and snapped it in half, having extracted all the money from his account before arriving here. He pulled several thousand dollars from his pockets and shoved them in his wallet, his backpack, the pocket on the inside of his jacket, and his shoes.
He grabbed a spare toothbrush and tube of toothpaste from the master bathroom, shoving them into the backpack as well. He was going on the run, for god knows how long.
He paused as his eyes fell on his set of keys. He wouldn’t be taking his car or his house, so they’d likely not be necessary.
But I might as well just in case. Talbot grabbed the jangling key ring and slipped it into the inside pocket of his pants.
His cat mewed at his feet. After a moment’s hesitation, he grabbed his carrier and bowl, both monogrammed with a matching ‘Ozymandius’.
He knew bringing Ozzy was objectively a bad choice. It was impractical and stupid. The cat was loud, and would slow him down. But Talbot couldn’t bear leaving his baby here to be subjected to whatever evil ideas Talc and Willis had in mind.
Talbot coaxed Ozzy into his crate, then picked up the cat and donned his backpack. He took one last look around his house before he opened the front door and was immediately grabbed by both Willises, one of which held a chloroform rag over his mouth until he went limp.
Talbot awoke with a start. He glanced around, disoriented, and immediately registered that he was in some sort of interrogation room. His chair was metal, and bolted to the floor. Before him was a table, and above that table a blinding light mounted on the ceiling shone directly into his eyes. On the wall across from him, very much breaking the theme, was a ‘Hang in there!’ poster and a wall-mounted hand sanitizer dispenser.
Talbot tried to stand, only to find that his wrists and ankles were strapped into the chair. He strained against the bonds, cursing as the straps held strong.
He thought he heard faint snickering.
He turned to glare at the mirror to his right. “What are you planning to do to me?!”
Silence.
“What are you planning to do to my cat?!?”
More silence.
The Talcs and the Willi were standing behind the one-way mirror on Talbot’s left, looking at the back of his head as he shouted at no one. Talc looked mildly amused at Talbot’s complete misunderstanding of the room’s orientation.
Willis-2 glanced at Talc-2, who shrugged and motioned for Talc-1 to enter the larger room. Talc-1 did as asked.
The door at the front of the room opened, and Talc stepped out. He took a seat across from Talbot, and cleared his throat.
“First off, the most important thing. Your cat will be well-cared for, no matter the outcome of this conversation. Great name, by the way.”
Talbot refused to thank him for the compliment.
Talc cleared his throat, and there was a long silence.
“What about my first question?” Talbot asked, his voice trembling.
Talc sighed, then reached below the table.
Several seconds later, he came back up, notably with some difficulty. He slammed Talbot’s notebook down on the table. Next to it, he laid the sheet of seals Talbot had used to traverse space and time.
Talbot was stricken. “How did you-!?”
“Find this? Simple deduction. I’m frankly insulted that you didn’t consider that we’ve been tailing everyone you know for months. Johnson was the only person you could send this to.”
“What did you do to her?!”
“Nothing! We’re not the bad guys here, Talbot. We pulled the package from her porch before she ever got involved. We’d never hurt anyone.”
“Then where am I?” Talbot spat, then rephrased. “I mean… where is the version of me from here? Wait, are you from here or there?”
“I’m from there, assuming you mean your original reality. And Talbot-2 is fine. He’s in the next room.”
Willis winced behind the mirror.
“You never actually answered my question.” Talbot said quietly.
Talc pursed his lips regrettably.
“Well… here’s the thing, Talbot. What I’d like to do is offer you a chance to redeem yourself. I’d like to let you join the APH and help us protect humanity. But you’ve made it clear that that’s not what you want, and if we let you into our fold now, we’d forever be looking over our shoulders, wondering whose side you were truly on. And we can’t just let you go, no no. Your theories would largely be regarded as crackpot, but there are ways to prove these things, and you would certainly find them.”
Talbot swallowed. “Couldn’t you just… you know… erase my memory?”
Talc stifled a laugh. “Unfortunately, this is not Men In Black. Actions have consequences. There are no take-backs. And I’m sorry, Talbot, but this is it for you.” Talc stood, turned on his heel, and left.
“Why the hell’d you wake him up just to tell him that?” Willis muttered behind the glass.
“Hey, wait!” Talbot screamed at him as he departed, but there was no response.
Talbot tried to stand again, but slammed back into his chair as the bonds held.
Willis entered a few minutes later, holding a syringe. He winced at the sight before him. Talbot was hunched over, resting his head on the table. His shoulders were bobbing as though he was sobbing quietly.
Willis approached Talbot and tightened the strap on his right wrist. He moved around him and reached for his left hand, only to see that the strap had been sawed apart, and Talbot’s hand was free.
Willis grabbed his elbow, but Talbot struggled against the man’s grasp. The scientist was trying to keep it firmly on the table under his face.
Frustrated, Willis grabbed Talbot’s head and lifted it back, so he was sitting up straight.
As he beheld Talbot’s face, Willis felt a bolt of fear lance through him. The man was smiling, but it was not a happy smile.
It was the smile of a trapped animal that knew it would take a limb before it went down. With his eyes, Talbot indicated downwards. Willis slowly lowered his vision to the stainless steel tabletop. In Talbot’s hand was a housekey, the teeth worn down from sawing through the leather strap and scratching a symbol into the table. Right under his hand, the surface was pockmarked with the Seal of the Fifth Dimension.
Willis lunged for Talbot’s wrist, but it was too late. The alchemist brought the key across the symbol, carving another scratch to break the Seal and the boundaries between their reality and one far darker. Neither man had time to scream.
Talbot felt himself slip free of the chair, and out of the leather strap around his wrist.
Willis’s grip loosened, and it felt like he was flung across whatever intermediary pathway connected the fourth and fifth dimensions.
Part Two posted promptly!
submitted by Finzombie to TheDarkGathering [link] [comments]


2023.05.29 12:28 dinkomaricic [H] Hell Let Loose, Mortuary Assistant, Friday 13th, B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Gotham Knights, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Gotham Knights
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Monster Train Collectors Edition
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
submitted by dinkomaricic to SteamGameSwap [link] [comments]


2023.05.29 12:25 dinkomaricic [H] Hell Let Loose, Mortuary Assistant, Friday 13th, B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Gotham Knights, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Gotham Knights
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Monster Train Collectors Edition
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
submitted by dinkomaricic to indiegameswap [link] [comments]


2023.05.29 12:23 foofighter469 Anything I should change on my build before I order the parts (this is my first build and I mostly play at 1080p 75hz)

CPU: AMD Ryzen 5 5600X 3.7 GHz 6-Core Processor ($150.49 @ Amazon)
CPU Cooler: Cooler Master Hyper 212 Halo 51.88 CFM CPU Cooler ($49.99 @ Amazon)
Motherboard: MSI B550M PRO-VDH WIFI Micro ATX AM4 Motherboard ($119.99 @ Amazon)
Memory: Corsair Vengeance LPX 32 GB (2 x 16 GB) DDR4-3600 CL18 Memory ($88.99 @ Amazon)
Storage: Samsung 970 Evo Plus 1 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive ($69.99 @ B&H)
Video Card: Sapphire PULSE Radeon RX 6700 XT 12 GB Video Card ($336.99 @ Amazon)
Case: NZXT H5 Flow ATX Mid Tower Case ($94.99 @ Best Buy)
Power Supply: EVGA SuperNOVA 750 GT 750 W 80+ Gold Certified Fully Modular ATX Power Supply ($114.99 @ Newegg)
Case Fan: Cooler Master MasterFan MF Halo 47.2 CFM 120 mm Fans 3-Pack ($59.99 @ Amazon)
Total: $1086.41
submitted by foofighter469 to buildapc [link] [comments]


2023.05.29 12:23 dinkomaricic [H] Hell Let Loose, Mortuary Assistant, Friday 13th, B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Gotham Knights, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Gotham Knights
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Monster Train Collectors Edition
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
submitted by dinkomaricic to GameTrade [link] [comments]


2023.05.29 11:27 haziqbulat RTX 4070 with i7 3770

Hello guys. Currently I planned to build a pc. Here's my current setup:
CPU: i7 3770
RAM: 16gb 1333 MHz
GPU: 650ti Boost
MOBO: B75MA-P45
PSU: CoolerMaster RS-500-PCAR-A3 500W
And here's my planned build:
CPU: i5 13600 / i7 13700 (RM1899/$412.15 for i7)
RAM: 32gb 3600MHz (RM809/$175.58)
GPU: RTX 4070 (RM3370/$731.42)
MOBO: MSI Pro Z790-A Wifi DDR4 (RM1315/$285.40)
PSU: FSP Hydro G Pro 850 (RM729/$)
Cooler: ???
Case: ???
SSD: Samsung 970 EVO Plus 2TB (RM800/$173.63)
HDD: SEAGATE 2TB BARRACUDA (RM290/$62.94)
This is from a Custom PC shop, so I might get cheaper somewhere else. EDIT: Whether I get prebuilt or build myself, depends on which is cheaper.
This is mainly for gaming, and maybe some video editing/streaming if I have the time. And for now I aim just for 1080p or 1440p max/high setting.
I need feedback or opinions from you guys. FYI, this is my first and I still have ton of things to learn.
  1. My budget is around MYR12k which is around $2700. Could anyone tell me if is there anything that need to be changed for around +-RM200/$40?
  2. I wonder if is it okay for me to buy the GPU first and install it inside of my current PC, since that is the only component that can easily be installed/removed, and does not depends on other component? Will it suitable with my MOBO and PSU?
Thanks in advance.
submitted by haziqbulat to buildapc [link] [comments]


2023.05.29 10:54 Pandriant Ryujinx began crashing suddenly for totk

I honestly have no idea, after 30 hours+ of gamemplay without problems, the game crashes after selecting a loading point (just after finishing loading) in the title screen. Im posting the log in case anyone has any idea why, thanks!

00:00:00.077 I Configuration LogValueChange: ResScale set to: 1
00:00:00.085 I Configuration LogValueChange: ResScaleCustom set to: 1
00:00:00.086 I Configuration LogValueChange: MaxAnisotropy set to: -1
00:00:00.087 I Configuration LogValueChange: AspectRatio set to: Fixed16x9
00:00:00.088 I Configuration LogValueChange: BackendThreading set to: Auto
00:00:00.089 I Configuration LogValueChange: GraphicsBackend set to: OpenGl
00:00:00.090 I Configuration LogValueChange: PreferredGpu set to:
00:00:00.090 I Configuration LogValueChange: AntiAliasing set to: None
00:00:00.091 I Configuration LogValueChange: ScalingFilter set to: Bilinear
00:00:00.092 I Configuration LogValueChange: ScalingFilterLevel set to: 80
00:00:00.094 I Configuration LogValueChange: EnableDockedMode set to: True
00:00:00.108 I Configuration LogValueChange: EnableVsync set to: True
00:00:00.108 I Configuration LogValueChange: EnableShaderCache set to: True
00:00:00.108 I Configuration LogValueChange: EnableTextureRecompression set to: False
00:00:00.109 I Configuration LogValueChange: EnableMacroHLE set to: True
00:00:00.109 I Configuration LogValueChange: EnablePtc set to: True
00:00:00.109 I Configuration LogValueChange: EnableInternetAccess set to: False
00:00:00.109 I Configuration LogValueChange: EnableFsIntegrityChecks set to: True
00:00:00.109 I Configuration LogValueChange: FsGlobalAccessLogMode set to: 0
00:00:00.112 I Configuration LogValueChange: AudioBackend set to: SDL2
00:00:00.112 I Configuration LogValueChange: AudioVolume set to: 1
00:00:00.113 I Configuration LogValueChange: MemoryManagerMode set to: HostMappedUnsafe
00:00:00.113 I Configuration LogValueChange: ExpandRam set to: False
00:00:00.113 I Configuration LogValueChange: IgnoreMissingServices set to: False
00:00:00.113 I Configuration LogValueChange: UseHypervisor set to: True
00:00:00.118 N Application PrintSystemInfo: Ryujinx Version: 1.1.841
00:00:00.126 N Application Print: Operating System: Microsoft Windows 10.0.22621 (X64)
00:00:00.126 N Application Print: CPU: AMD Ryzen 7 5700U with Radeon Graphics ; 16 logical
00:00:00.128 N Application Print: RAM: Total 7542 MiB ; Available 3513 MiB
00:00:00.132 N Application PrintSystemInfo: Logs Enabled: Info, Warning, Error, Guest, Stub
00:00:00.132 N Application PrintSystemInfo: Launch Mode: UserProfile
00:00:00.120 I Gpu : Backend Threading (Auto): True
00:00:00.730 N Application LoadApplication: Using Firmware Version: 15.0.1
00:00:00.730 I Application LoadApplication: Loading as NSP.
00:00:00.782 I ModLoader QueryContentsDir: Searching mods for Title 0100F2C0115B6000
00:00:00.783 I ModLoader QueryContentsDir: Searching mods for Title 0100F2C0115B6000
00:00:00.788 I Loader Load: Loading rtld...
00:00:00.802 I Loader PrintRoSectionInfo: rtld:
Module: nnrtld
00:00:00.802 I Loader Load: Loading main...
00:00:01.483 I Loader PrintRoSectionInfo: main:
Module: D:\home\Project\EX-King\App\Rom\NX64\Product_Optimize\code\EX-King.nss
SDK Libraries: SDK MW+Nintendo+NintendoWare_Vfx2-15_3_1-Release
SDK MW+Nintendo+NintendoWare_Font-15_3_1-Release
SDK MW+Nintendo+NintendoWare_Ui2d-15_3_1-Release
SDK MW+Nintendo+NintendoWare_G3d2-15_3_1-Release
SDK MW+Nintendo+NintendoWare_Meshoptimizer_For_MeshCodec-0_15_0-Release
SDK MW+Microsoft+Havok_Cloth-2022_1
SDK MW+Microsoft+Havok_Animation-2022_1
SDK MW+Microsoft+Havok_AI-2022_1
00:00:01.484 I Loader Load: Loading subsdk0...
00:00:01.540 I Loader PrintRoSectionInfo: subsdk0:
Module: multimedia
SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-15_3_1-Release
00:00:01.540 I Loader Load: Loading sdk...
00:00:01.685 I Loader PrintRoSectionInfo: sdk:
Module: nnSdk
FS SDK Version: 15.3.1
SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-15_3_1-Release
SDK MW+Nintendo+NintendoSdk_nnSdk-15_3_1-Release
SDK MW+Nintendo+NintendoSdk_BuildTarget-64Bit
SDK MW+Nintendo+NintendoSDK_NVN-15_3_1-Release
00:00:01.895 I Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True).
00:00:07.031 I Ptc Load: Loaded Translation Cache (size: 242744233 bytes, translated functions: 181446).
00:00:07.173 I Ptc Load: Loaded Profiling Info (size: 631273 bytes, profiled functions: 181443).
00:00:07.196 I Loader LoadNsos: Loading image 0 at 0x0000000008000000...
00:00:07.199 I Loader LoadNsos: Loading image 1 at 0x0000000008004000...
00:00:07.386 I Loader LoadNsos: Loading image 2 at 0x000000000c66a000...
00:00:07.404 I Loader LoadNsos: Loading image 3 at 0x000000000cd13000...
00:00:07.448 I ModLoader LoadCheats: Build ids found for title 0100F2C0115B6000:
7501ABFE55FA41CFFEB46BD619BDCBF45B9CAE3A000000000000000000000000
082CE09B06E33A123CB1E2770F5F9147709033DB000000000000000000000000
A6BB7C6FFA9673769FA74ED3D7B054191F25D29C000000000000000000000000
B9046C31EB5D31271BE970FE732D38DF49C6AA21000000000000000000000000
00:00:07.453 I Application EnsureSaveData: Ensuring required savedata exists.
00:00:07.591 I Loader Start: Application Loaded: The Legend of Zelda: Tears of the Kingdom v1.0.0 [0100f2c0115b6000] [64-bit]
00:00:07.602 I GUI.WindowThread Hid Configure: Configured Controller JoyconPair to Player1
00:00:08.429 I GUI.WindowThread Hid SetupNpad: Connected Controller JoyconPair to Player1
00:00:08.508 N GUI.RenderLoop Gpu PrintGpuInformation: ATI Technologies Inc. AMD Radeon(TM) Graphics (4.6.0 Compatibility Profile Context 22.20.44.24.221223)
00:00:08.546 I GPU.MainThread Gpu LoadShaders: Loading 501 shaders from the cache...
00:00:09.992 I GPU.MainThread Gpu LoadShaders: Shader cache loaded.
00:00:13.616 I HLE.GuestThread.21 Ptc LoadTranslations: 181443 translated functions loaded
00:00:13.800 S HLE.OsThread.22 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1}
00:00:13.815 S HLE.OsThread.22 ServiceAm AcquireForegroundRights: Stubbed.
00:00:13.816 S HLE.OsThread.22 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
00:00:13.816 S HLE.OsThread.22 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
00:00:13.832 S HLE.OsThread.22 ServicePctl Initialize: Stubbed.
00:00:15.803 S HLE.OsThread.22 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: True ; unknownFlag2: False ; unknownFlag3: True}
00:00:15.803 S HLE.OsThread.22 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
00:00:15.804 S HLE.OsThread.22 ServiceAm SetRestartMessageEnabled: Stubbed. {restartMessageEnabled: True}
00:00:15.805 S HLE.OsThread.22 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True}
00:00:15.805 S HLE.OsThread.22 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
00:00:16.224 S HLE.OsThread.10 ServiceNv FinishInitialize: Stubbed.
00:00:16.243 I HLE.OsThread.22 SurfaceFlinger CreateLayerFromId: Creating layer 1
00:00:16.246 I HLE.OsThread.22 SurfaceFlinger CreateLayerFromId: Creating layer 2
00:00:16.290 S HLE.OsThread.10 ServiceNv InitializeEx: Stubbed.
00:00:16.323 S HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed.
00:00:16.436 S HLE.OsThread.10 ServiceNv SetNvMapFd: Stubbed.
00:00:16.438 S HLE.OsThread.10 ServiceNv AllocGpfifoEx2: Stubbed.
00:00:16.439 S HLE.OsThread.10 ServiceNv AllocObjCtx: Stubbed.
00:00:16.441 S HLE.OsThread.10 ServiceNv SetErrorNotifier: Stubbed.
00:00:16.442 S HLE.OsThread.10 ServiceNv SetUserData: Stubbed.
00:00:16.443 S HLE.OsThread.10 ServiceNv SetTimeout: Stubbed.
00:00:16.443 S HLE.OsThread.10 ServiceNv SetTimeslice: Stubbed.
00:00:16.448 S HLE.OsThread.10 ServiceNv ZcullBind: Stubbed.
00:00:16.510 S HLE.OsThread.22 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72324500776771584}
00:00:16.515 S HLE.OsThread.22 ServiceAcc IsUserAccountSwitchLocked: Stubbed.
00:00:16.515 S HLE.OsThread.22 ServiceNs CheckAddOnContentMountStatus: Stubbed.
00:00:16.544 S HLE.OsThread.9 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 3}
00:00:16.547 I GUI.WindowThread Hid SetupNpad: Disconnected Controller JoyconPair from Player1
00:00:16.551 W GUI.WindowThread Hid Remap: No matching controllers found. Application requests 'ProController, Handheld, JoyconPair, JoyconLeft, JoyconRight' on 'Player1, Player2, Player3, Player4, Player5, Player6, Player7, Player8, Handheld'
00:00:16.551 S HLE.OsThread.9 ServiceHid SetSupportedNpadIdType: Stubbed. 9 Players: Player1,Player2,Player3,Player4,Player5,Player6,Player7,Player8,Handheld
00:00:16.552 S HLE.OsThread.9 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 98 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair, JoyconLeft, JoyconRight}
00:00:16.553 I GUI.WindowThread Hid SetupNpad: Connected Controller JoyconPair to Player1
00:00:18.091 S HLE.OsThread.10 ServiceNv ZbcSetTable: Stubbed.
00:00:18.091 S HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed.
00:00:24.070 S HLE.OsThread.9 ServiceHid ActivateMouse: Stubbed. {appletResourceUserId: 1}
00:00:24.080 S HLE.OsThread.9 ServiceHid ActivateKeyboard: Stubbed. {appletResourceUserId: 1}
00:00:24.328 I HLE.OsThread.6 AudioRenderer AcquireSessionId: Registered new renderer (0)
00:00:24.332 I HLE.OsThread.6 AudioRenderer Initialize: Initializing with REV11
00:00:24.378 I AudioProcessor.Worker AudioRenderer Work: Starting audio processor
00:00:24.379 I AudioRendererManager.Worker AudioRenderer SendCommands: Starting audio renderer
00:00:24.381 I HLE.OsThread.6 AudioRenderer Start: Starting renderer id 0
00:00:24.441 S HLE.OsThread.6 ServiceAudio QueryAudioDeviceOutputEvent: Stubbed.
00:00:24.444 S HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed.
00:00:24.689 I AudioProcessor.Worker Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 240
00:00:25.082 S HLE.OsThread.22 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True}
00:00:25.083 S HLE.OsThread.22 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
00:00:25.538 S HLE.OsThread.10 ServiceNv ZbcSetTable: Stubbed.
00:00:25.538 S HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed.
00:00:25.539 S HLE.OsThread.10 ServiceNv ZbcSetTable: Stubbed.
00:00:25.539 S HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed.
00:00:27.605 S HLE.OsThread.22 ServiceAm GetMainAppletExpectedMasterVolume: Stubbed.
00:00:27.605 S HLE.OsThread.22 ServiceAm GetLibraryAppletExpectedMasterVolume: Stubbed.
00:00:27.606 S HLE.OsThread.22 ServiceAm SetExpectedMasterVolume: Stubbed.
00:00:27.904 S HLE.OsThread.9 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 5}
00:00:27.905 S HLE.OsThread.9 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 65541}
00:00:27.955 S HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed.
00:00:28.154 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: bootup_time
Report: {
"BootupTimeUs": 23498,
"system_report_tag": 2175206328
}

00:00:28.159 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: erepo_region
Report: {
"Region": 1,
"Language": 1,
"StandardTimeName": "UTC",
"UtcOffsetSeconds": 0,
"system_report_tag": 2759414308
}

00:00:28.159 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: erepo_time
Report: {
"ActiveTime": 14,
"UpdatedTime": 0,
"system_report_tag": 2759414308
}

00:00:28.159 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: erepo_playstyle
Report: {
"system_report_tag": 2759414308
}

00:00:28.161 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: erepo_network_status
Report: {
"NetworkInterface": {
"TypeCode": 64,
"Value": "0x00000000000000000000000000000000"
},
"LinkLevel": {
"TypeCode": 65,
"Value": "0x00"
},
"FrequencyBand": {
"TypeCode": 66,
"Value": "0x00000000000000000000"
},
"system_report_tag": 2759414308
}

00:00:28.220 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: erepo_active_beacon
Report: {
"IntervalTime": 0,
"UpdatedTime": 0,
"system_report_tag": 0
}

00:00:31.046 S HLE.OsThread.9 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 98 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair}
00:00:31.048 S HLE.OsThread.9 ServiceHid DisconnectNpad: Stubbed. {appletResourceUserId: 4294967296 ; npadIdType: Player2}
00:00:31.048 S HLE.OsThread.9 ServiceHid DisconnectNpad: Stubbed. {appletResourceUserId: 4294967296 ; npadIdType: Player3}
00:00:31.048 S HLE.OsThread.9 ServiceHid DisconnectNpad: Stubbed. {appletResourceUserId: 4294967296 ; npadIdType: Player4}
00:00:37.649 W HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
00:00:38.649 E HLE.OsThread.10 Gpu WaitOnSyncpoint: Wait on syncpoint 1 for threshold 824 took more than 1000ms, resuming execution...
00:00:44.284 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: event_player_start
Report: {
"PlayTime": 3,
"ReleaseVersion": 1296,
"PlayDataUniqueID": 663952521,
"EventInfo": "Dm_OP_0037",
"system_report_tag": 2175206328
}

00:00:44.562 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: event_player_start
Report: {
"PlayTime": 3,
"ReleaseVersion": 1296,
"PlayDataUniqueID": 663952521,
"EventInfo": "Dm_OP_0038",
"system_report_tag": 2175206328
}

00:00:44.894 S HLE.OsThread.22 ServiceAm SetIdleTimeDetectionExtension: Stubbed. {idleTimeDetectionExtension: 1}
00:01:10.891 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: option_data
Report: {
"PlayTime": 3,
"ReleaseVersion": 1296,
"PlayDataUniqueID": 663952521,
"BoolOptions": 1035,
"CameraRotateSpeed": 2,
"DisplayMode": 0,
"MessageWindowTransparency": 0,
"VoiceLanguage": 5,
"Action": 1,
"Cancel": 2,
"Jump": 3,
"Attack": 4,
"SpecialPower": 5,
"Attention": 6,
"Throw": 7,
"Bow": 8,
"PlusMenu": 9,
"MinusMenu": 10,
"SpecialPowerShortcut": 11,
"CompanionShortcut": 13,
"PouchShortcut": 14,
"Whistle": 12,
"Crouch": 25,
"Scope": 33,
"PresetType": 0,
"system_report_tag": 2175206328
}

00:01:10.902 S HLE.OsThread.22 ServiceAm SetIdleTimeDetectionExtension: Stubbed. {idleTimeDetectionExtension: 0}
00:01:17.174 W HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
00:01:19.718 W HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
00:01:21.478 I HLE.OsThread.16 ServicePrepo ProcessPlayReport:
PlayReport log:
Kind: Normal
Pid: 98
UserId: 00000000000000010000000000000000
Room: event_player_start
Report: {
"PlayTime": 51500,
"ReleaseVersion": 1296,
"PlayDataUniqueID": 880783166,
"EventInfo": "DmF_SY_SmallDungeon3Arrive",
"system_report_tag": 2175206328
}

00:01:21.802 W HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
00:01:24.399 W HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
00:01:25.400 E HLE.OsThread.10 Gpu WaitOnSyncpoint: Wait on syncpoint 1 for threshold 2998 took more than 1000ms, resuming execution...
submitted by Pandriant to NewYuzuPiracy [link] [comments]


2023.05.29 10:23 aycer25 New PC to replace my old one

My current PC is starting to show some issues (roughly 6 years old) so I figured it's time to start planning out a new PC. Decided on a tertiary build that utilizes a 5600x and a RX 6600 XT, how does this look? Primarily I want to aim for 1080p @ 144hz for gaming but down the line I'd like to dabble a bit in other things such as video/photo editing and whatnot.
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 5600X 3.7 GHz 6-Core Processor $150.49 @ Amazon
CPU Cooler Cooler Master MASTERLIQUID ML240L RGB V2 65.59 CFM Liquid CPU Cooler $91.53 @ Amazon
Motherboard MSI MAG B550 TOMAHAWK ATX AM4 Motherboard $169.99 @ Amazon
Memory Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3200 CL16 Memory $52.99 @ Amazon
Storage Seagate Barracuda Compute 2 TB 3.5" 7200 RPM Internal Hard Drive $49.99 @ Amazon
Video Card MSI RX 6600 XT MECH 2X 8G OC Radeon RX 6600 XT 8 GB Video Card $244.99 @ Newegg
Case Corsair 4000D Airflow ATX Mid Tower Case $94.99 @ B&H
Power Supply Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply $99.99 @ Best Buy
Monitor MSI Optix G24C4 23.6" 1920 x 1080 144 Hz Curved Monitor $139.99 @ Amazon
Operating System Windows 10/11

submitted by aycer25 to PcMasterRaceBuilds [link] [comments]


2023.05.29 09:43 SDogAlex Felling ike I have a lot of wasted skills, not sure what to do

Going to be a long post, will put a TLDR at the end, but want to be able to explain all my thoughts here and give a full backstory.
I've been interested in computers for as long as I can remember. My mother was a web developer, had her own server at home, and would push me to learn and research about computers myself to be able to gain that skill.
The first interest I had was when our Windows XP computer would no longer boot. Turned out to be because the drive was out of space, so I booted into a live Linux CD and wiped some files off the drive. Years later, I got into Minecraft and was introduced to Java, made a mod, and quickly decided I didn't want to ever do programming again. I was 12 years old at the time. I tried a computer science class in high school, decided I didn't like it either.
I was really good at troubleshooting issues and fixing computers, screen replacements on iPhones, basic IT stuff. I ran multiple Minecraft servers and got very used to JSON and YAML formatting, being able to understand documentation of plugins and being able to configure them properly. I was able to set up VMs and have a whole network of servers running for Minecraft manged in Linux and that's when I got introduced to infrastructure side of things.
I never knew what path to go into college for this stuff, was thinking hardware engineering since I wasn't ever good at programming, but later actually went into college for criminal justice, as I thought I wouldn't be able to succeed in a tech job without good math/programming skills. I was working at a pizza place for a bit, had way too hard of a work ethic for minimum wage, and was taking an IT class as an elective for college.
One of the assignments was to look on indeed and write about one of the job postings, and how we felt about it. I found a local job that contracted with Apple, they send their trade-in devices to them, we fix them, resell, and the cycle continues. I applied as a mobile repair technician, aced the interview, and was called backed with an offer the same day. I worked the pizza place and this for a bit, but started off as a mobile device auditor. I was freshly 18, management saw my work ethic and said that I was one of the best auditors they had seen - I was able to research problems with devices that they would usually need to reach out to Apple for an apparently this was a skill they just hadn't seen before. I was able to go through devices quickly and they moved me to the quality assurance team.
I was at that team for a few months, then they had begun a government contract to recycle/resell all of their e-waste. This included devices no one in the building had never seen, servers, switches, lots of IT specific stuff and generally unknown things. I was asked to run this department by myself, researching, auditing, repairing, and getting a basic value of the systems that came in. Up until this point I was a contracted worker, but then was offered a full-time position with the company, but was still getitng paid only $1 above minimum wage (which is pretty hard to survive on in California).
Two more people joined the government team and I trained them on what to do. Things I did included recovering Cisco switches via serial connection (government has their own software on them), repairing HPE/Dell servers, making documentation on proper e-waste disposal of the systems (they sent them to us with no GPU, RAM, CMOS connecters ripped from solder points, since they thought they held valuable information) soldering in new CMOS connectors on motherboards, they even trained me on the forklift to manage getting the pallets out of the racks and much more that I can't even remember. I was quickly realizing that the work I was doing was a lot for the amount I was getting paid.
One of my managers had told me that 3 of our employees quit and jumped ship to Intel for the better wages as contract workers. I looked on Indeed, found a position and applied. I got past the two interviews and was accepted for the position. I started off as a level 2 lab technician which included deploying pre-production hardware in server racks, building server racks for these machines, recovering them when they went down, and dealing with tickets assigned by Intel engineers. About 2 months into the job, one of the technicians got promoted to an Intel engineer after he got his computer science degree. He was a level 4 and the position was opened up and they wanted an internal hire to take the spot. My manager encouraged me to apply even though I was new, so I did. The interview consisted of two parts, the first was building a "PreSi" (pre-silicon) server from scratch and deploying it to the testing software. All we had to go off of was an outdated internal wiki page and our ability to research questions.
I was able to build the server and deploy it, I got a little help with some networking issues due to IT restrictions, but other than that was able to get it all done. We were timed during the setup and that was used as part of the promotion decision. The second part of the interview was an in-person quiz, asking us questions that we are allowed to google and use the wiki for. I plugged my laptop into the projector so that they could see my thought process. I got stumped on a few, but got the majority of the answers correct.
The next day I was brought into a meeting to go over the results, and my manager quickly told me that I got the position. I was surprised, as the other people who had applied had been working there for 3+ years, but my manager told me my research skills really made me shine. He said after the interview, him and the other person were so shocked they were just silent for a bit and the first words out of one of their mouths was "what the fuck was that" since they were surprised I did so well having just started.
Having this new position, my old position was now open and my manager had asked me for any recommendations. My brother was new to computers but I knew he was a quick learner so I got him a job too. He ended up starting as an infrastrcture techinican, which will come into play later in the story.
As a level 4 technicnan my main responsibilities was deploying PreSi servers and getting the more advanced tickets from Intel enginerring. This was a very tedious process, which included imaging a server with a USB, running a shell script, rebooting, then running various commands and registering/configuring the server on our internal software. The whole process from first poweron-active testing was about 1.5 hours. My manager had encouraged me to learn a little bit of Python, as our internal software has a REST API with Swagger documentation and a lot of the tedious tasks were part of that software. He also told me that I should switch my degree to computer science, as that will open my opportunities to much more job opportunties. I was hesitant, but decided this was a good idea. The next semester I was going to swap to computer science and start the major-specific classes like java programming and assembly.
At this time my brother had also been working in the Infrasturcture department (still only 2 desks away from me though) and was introduced to Ansible. One of the engineers told him that it would be a good idea to look into automating PreSi, as it had never been done and woud be quite the time saver. My brother approached me with the idea and at this point I had a little bit of Python experience (nothing more than editing pre-made scripts) and thought it might be a good idea. I wanted to make it as easy for our technicans to be able to use, so I thought of making a web-based program (like all our other internal software) and using a UI to run Python/Ansible scripts that would automate this process. I was talking about it with my brother and a level 2 technician overheard what we were talking about and asking if I could automate the pre-production deployment as it was also tedious web UI tasks that were repetive and time consuming. It also included adding our systems to NetBox and tracking them there, with a lot of settings on NetBox matching our internal software. After looking into the API documentation I saw it could be done and added it as an objective.
It took about 9 months, but after countless hours of research and reading documentation I was able to create a program that automated most of our common tasks, PreSi, and pre-production deployment. It used Python and Ansible for PreSi, then just Python for the other tasks. The PreSi deployment went to poweron-test ready in 30 minutes (which was only restricted by a job that had to be run on the server that took 25 minutes), pre-production deployment times were cut drastically, and our other common tasks were cut too. My brother and I presented our program to Intel mangement, they loved it, were very impressed and approved it for use. I got a $40 bonus for it, and my contract company manager was very apologictic saying that that's the best they could do, a little salty about that but it's okay I learned a lot from it. I'd also like to point out, this program was made just in our free time when we weren't busy from other tasks, and management didn't have any idea we were making it. I managed all of the Python, and my brother created the base Ansible for the PreSi imaging.
It has been in use for about a year now, unforunately haven't been tracking metrics on it (need to implement a tracking function but haven't had the time) but with the logs I have in place it has been used on 300+ systems since deployment. Back in January, I was transferred to the Infrastructure team as my brother told them I was getting bored of my job (I was, I felt I had learned everything I could for the tasks we were doing) and they were able to open a position for me. During my time in Infrastructure I managed live production Ansible inventories, created playbooks, edited playbooks, researched how to upgrade our extremely outdated systems, and got familiar with a lot of Ansible functions and basic infrastucture needs.
I watched a Zabbix dashboard, when we got a high severity alert I would be the first person to investigate. I was also expected to create Jira tickets and track what I was doing to make sure management could keep track aswell. Also dabbled in a little K8s, kubernetes, grafana, DRDB, mysql, gluster, and more I can't remember right now. Every day was a learning experience and nothing was repetivie like the lab technician position was. I was no longer bored with my job and genuinely enjoyed learning and being able to figure out all the issues that were thrown at me. I was the go-to API guy, figured out automating HPE iLO/iLO amplifier and creating github workflows to automate metrics collections.
Unfortunately, our lab suffered layoffs 2 weeks ago for the first time in 6 years. They got rid of 3 contract workers in our lab (of 7) and luckily my brother and I were spared. I was however taken off of the infrastructure team and put back into the lab team (deploying pre-pro hardware and PreSi). I'm hopeful that once I get a computer science degree (2.5ish years out) I will be able to move up to an Intel enginerring position with the impressions I've made with our management. I want to wait it out, but the problem is I feel that I am going to get bored pretty quickly like I did before in this position and want to be able to make a living, or at least some money, doing what I like.
I want to do side work, freelance, but I don't even know where to begin. I figure that if I can be at home doing somthing I like, I can wait it out at Intel doing something I don't like until I get a degree and (hopefully) get an engineering position. Since I'm currently a contract worker and I made that program in my free time without ask, that code is able to be publicly uploaded to Github according to my manager, given that I remove all company/internal software branding. I haven't had the time to go through all the code and edit that out, and I also don't know if it's even worth it since I don't know where to upload it to show my skills and get offers.
I'm looking for any advice from you guys on any freelance work I can do with my skills, or anything I could work on to try to improve my portfolio and make money with my skills. Going back to setting up server racks, moving servers, deploying pre-production hardware, when I have all these other skills just feels like a waste to to me. I know I'm capable of so much but just don't know where to look.

TDLR:
Currently working as a contract worker for a company, in my free time without ask created a Flask program that automated server deployment and pre-production hardware deployment with Python via REST APIs and Ansible, moved to the infrastructure department and got a taste of how fun it all is, moved back to my old department as a deployment technican and am lost on what to do with my skills. Don't want to get a whole different job since I feel I have quite the chance of becomming an eingeer once I get my compsci degree, but want to do freelance work but don't even know where to beging. Any advice would be appreciated and thank you for reading :)
submitted by SDogAlex to cscareerquestions [link] [comments]


2023.05.29 09:43 Significant-Law-4349 Mosquito Lake Ide spot 53:89 clip 10, corn seeds and pea porridge

Mosquito Lake Ide spot 53:89 clip 10, corn seeds and pea porridge submitted by Significant-Law-4349 to Russian_Fishing_4 [link] [comments]